Improvements and refinements to pack export

- Persist fields
- Toggle optional files

Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
This commit is contained in:
TheKodeToad
2023-08-12 21:18:22 +01:00
parent 3aba7f8fec
commit 5056a51c18
7 changed files with 129 additions and 66 deletions

View File

@ -33,12 +33,14 @@ const QStringList ModrinthPackExportTask::FILE_EXTENSIONS({ "jar", "litemod", "z
ModrinthPackExportTask::ModrinthPackExportTask(const QString& name,
const QString& version,
const QString& summary,
bool optionalFiles,
InstancePtr instance,
const QString& output,
MMCZip::FilterFunction filter)
: name(name)
, version(version)
, summary(summary)
, optionalFiles(optionalFiles)
, instance(instance)
, mcInstance(dynamic_cast<MinecraftInstance*>(instance.get()))
, gameRoot(instance->gameRoot())
@ -267,16 +269,18 @@ QByteArray ModrinthPackExportTask::generateIndex()
QString path = iterator.key();
const ResolvedFile& value = iterator.value();
// detect disabled mod
const QFileInfo pathInfo(path);
if (pathInfo.suffix() == "disabled") {
// rename it
path = pathInfo.dir().filePath(pathInfo.completeBaseName());
// ...and make it optional
QJsonObject env;
env["client"] = "optional";
env["server"] = "optional";
fileOut["env"] = env;
if (optionalFiles) {
// detect disabled mod
const QFileInfo pathInfo(path);
if (pathInfo.suffix() == "disabled") {
// rename it
path = pathInfo.dir().filePath(pathInfo.completeBaseName());
// ...and make it optional
QJsonObject env;
env["client"] = "optional";
env["server"] = "optional";
fileOut["env"] = env;
}
}
fileOut["path"] = path;

View File

@ -31,6 +31,7 @@ class ModrinthPackExportTask : public Task {
ModrinthPackExportTask(const QString& name,
const QString& version,
const QString& summary,
bool optionalFiles,
InstancePtr instance,
const QString& output,
MMCZip::FilterFunction filter);
@ -50,6 +51,7 @@ class ModrinthPackExportTask : public Task {
// inputs
const QString name, version, summary;
const bool optionalFiles;
const InstancePtr instance;
MinecraftInstance* mcInstance;
const QDir gameRoot;