feat: improve metadata gen. networking and performance

This makes the metadata generation code a lot messier and harder to use,
but there's not really much else that can be done about it while
preserving all it's capabilities :(

At least we now have speed

Signed-off-by: flow <flowlnlnln@gmail.com>
This commit is contained in:
flow
2022-06-16 11:45:29 -03:00
parent 91a5c4bdcb
commit 4e6978ff6f
7 changed files with 641 additions and 335 deletions

View File

@ -88,7 +88,9 @@ void ModrinthCheckUpdate::executeTask()
qDebug() << "Mod " << mappings.find(hash).value().name() << " got an empty response.";
qDebug() << "Hash: " << hash;
emit checkFailed(mappings.find(hash).value(), tr("Couldn't find the latest version of this mod with the correct mod loader and game version."));
emit checkFailed(
mappings.find(hash).value(),
tr("No valid version found for this mod. It's probably unavailable for the current game version / mod loader."));
continue;
}
@ -134,6 +136,7 @@ void ModrinthCheckUpdate::executeTask()
// Fake pack with the necessary info to pass to the download task :)
ModPlatform::IndexedPack pack;
pack.name = mod.name();
pack.slug = mod.metadata()->slug;
pack.addonId = mod.metadata()->project_id;
pack.websiteUrl = mod.homeurl();
for (auto& author : mod.authors())