feat(WideBar): allow loading/unloading visibility via a byte array

I really wanted to use a QBitArray :c

Signed-off-by: flow <flowlnlnln@gmail.com>
This commit is contained in:
flow 2022-11-19 17:10:43 -03:00
parent 6e1639551b
commit 479843f56b
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2 changed files with 36 additions and 0 deletions

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@ -200,4 +200,34 @@ void WideBar::contextMenuEvent(QContextMenuEvent* event)
m_bar_menu->popup(event->globalPos());
}
[[nodiscard]] QByteArray WideBar::getVisibilityState() const
{
QByteArray state;
for (auto const& entry : m_entries) {
if (entry.type != BarEntry::Type::Action)
continue;
state.append(entry.bar_action->isVisible() ? '1' : '0');
}
return state;
}
void WideBar::setVisibilityState(QByteArray&& state)
{
qsizetype i = 0;
for (auto& entry : m_entries) {
if (entry.type != BarEntry::Type::Action)
continue;
if (i == state.size())
break;
entry.bar_action->setVisible(state.at(i++) == '1');
// NOTE: This is needed so that disabled actions get reflected on the button when it is made visible.
static_cast<ActionButton*>(widgetForAction(entry.bar_action))->actionChanged();
}
}
#include "WideBar.moc"

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@ -26,6 +26,12 @@ class WideBar : public QToolBar {
QMenu* createContextMenu(QWidget* parent = nullptr, const QString& title = QString());
void contextMenuEvent(QContextMenuEvent*) override;
// Ideally we would use a QBitArray for this, but it doesn't support string conversion,
// so using it in settings is very messy.
[[nodiscard]] QByteArray getVisibilityState() const;
void setVisibilityState(QByteArray&&);
private:
struct BarEntry {
enum class Type { None, Action, Separator, Spacer } type = Type::None;