Rewrite optional mod dialog

Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
This commit is contained in:
TheKodeToad
2023-08-27 00:49:21 +01:00
parent f897b14e3e
commit 479335dfe0
3 changed files with 113 additions and 222 deletions

View File

@ -25,52 +25,15 @@ namespace Ui {
class OptionalModDialog;
}
class OptionalModListModel : public QAbstractListModel {
Q_OBJECT
public:
enum Columns {
EnabledColumn = 0,
NameColumn,
};
OptionalModListModel(QWidget* parent, QStringList mods);
QStringList getResult();
int rowCount(const QModelIndex& parent) const override;
int columnCount(const QModelIndex& parent) const override;
QVariant data(const QModelIndex& index, int role) const override;
bool setData(const QModelIndex& index, const QVariant& value, int role) override;
QVariant headerData(int section, Qt::Orientation orientation, int role) const override;
Qt::ItemFlags flags(const QModelIndex& index) const override;
public slots:
void selectAll() { toggleAll(true); }
void clearAll() { toggleAll(false); };
void toggleAll(bool enabled);
private:
void toggleMod(QString mod, int index);
void setMod(QString mod, int index, bool enable, bool shouldEmit = true);
private:
QStringList m_mods;
QHash<QString, bool> m_selected;
};
class OptionalModDialog : public QDialog {
Q_OBJECT
public:
OptionalModDialog(QWidget* parent, QStringList mods);
OptionalModDialog(QWidget* parent, const QStringList& mods);
~OptionalModDialog() override;
QStringList getResult() { return listModel->getResult(); }
QStringList getResult();
private:
Ui::OptionalModDialog* ui;
OptionalModListModel* listModel;
};