GH-4217 Add support for GamePass accounts and MC profile setup
- We now use the new endpoint for loggiong in via XBox tokens (/launcher/login) - We now check game entitlements instead of only relying on MC profile presence - Accounts can now be added even when they do not have a profile - The launcher will guide you through selecting a Minecraft name if you don't have one yet
This commit is contained in:
@ -121,7 +121,7 @@ void AccountListPage::on_actionAddMojang_triggered()
|
||||
{
|
||||
m_accounts->addAccount(account);
|
||||
if (m_accounts->count() == 1) {
|
||||
m_accounts->setActiveAccount(account->profileId());
|
||||
m_accounts->setActiveAccount(account);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -149,7 +149,7 @@ void AccountListPage::on_actionAddMicrosoft_triggered()
|
||||
{
|
||||
m_accounts->addAccount(account);
|
||||
if (m_accounts->count() == 1) {
|
||||
m_accounts->setActiveAccount(account->profileId());
|
||||
m_accounts->setActiveAccount(account);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -187,13 +187,13 @@ void AccountListPage::on_actionSetDefault_triggered()
|
||||
{
|
||||
QModelIndex selected = selection.first();
|
||||
MinecraftAccountPtr account = selected.data(AccountList::PointerRole).value<MinecraftAccountPtr>();
|
||||
m_accounts->setActiveAccount(account->profileId());
|
||||
m_accounts->setActiveAccount(account);
|
||||
}
|
||||
}
|
||||
|
||||
void AccountListPage::on_actionNoDefault_triggered()
|
||||
{
|
||||
m_accounts->setActiveAccount("");
|
||||
m_accounts->setActiveAccount(nullptr);
|
||||
}
|
||||
|
||||
void AccountListPage::updateButtonStates()
|
||||
|
Reference in New Issue
Block a user