Merge pull request #1268 from Ryex/feat/launcher-updater

Feat: Windows (And portable linux / appimage) Auto Updater
This commit is contained in:
Tayou
2023-10-16 19:53:50 +02:00
committed by GitHub
41 changed files with 3430 additions and 136 deletions

View File

@ -568,7 +568,7 @@ void FlameCreationTask::setupDownloadJob(QEventLoop& loop)
m_mod_id_resolver.reset();
connect(m_files_job.get(), &NetJob::succeeded, this, [&]() {
m_files_job.reset();
validateZIPResouces();
validateZIPResources();
});
connect(m_files_job.get(), &NetJob::failed, [&](QString reason) {
m_files_job.reset();
@ -617,7 +617,7 @@ void FlameCreationTask::copyBlockedMods(QList<BlockedMod> const& blocked_mods)
setAbortable(true);
}
void FlameCreationTask::validateZIPResouces()
void FlameCreationTask::validateZIPResources()
{
qDebug() << "Validating whether resources stored as .zip are in the right place";
for (auto [fileName, targetFolder] : m_ZIP_resources) {
@ -670,8 +670,8 @@ void FlameCreationTask::validateZIPResouces()
validatePath(fileName, targetFolder, "datapacks");
break;
case PackedResourceType::ShaderPack:
// in theroy flame API can't do this but who knows, that *may* change ?
// better to handle it if it *does* occure in the future
// in theory flame API can't do this but who knows, that *may* change ?
// better to handle it if it *does* occur in the future
validatePath(fileName, targetFolder, "shaderpacks");
break;
case PackedResourceType::WorldSave:

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@ -74,7 +74,7 @@ class FlameCreationTask final : public InstanceCreationTask {
void idResolverSucceeded(QEventLoop&);
void setupDownloadJob(QEventLoop&);
void copyBlockedMods(QList<BlockedMod> const& blocked_mods);
void validateZIPResouces();
void validateZIPResources();
QString getVersionForLoader(QString uid, QString loaderType, QString version, QString mcVersion);
private: