Redo the console window. Log is now a page. Console window has relevant pages.
Dirty fix for screenshot thumbnail generation. Needs more QTimer.
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@ -19,18 +19,15 @@
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#include <QSystemTrayIcon>
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#include "logic/MinecraftProcess.h"
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namespace Ui
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{
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class ConsoleWindow;
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}
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class QPushButton;
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class PageContainer;
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class ConsoleWindow : public QMainWindow
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{
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Q_OBJECT
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public:
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explicit ConsoleWindow(MinecraftProcess *proc, QWidget *parent = 0);
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~ConsoleWindow();
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virtual ~ConsoleWindow() {};
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/**
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* @brief specify if the window is allowed to close
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@ -39,38 +36,12 @@ public:
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*/
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void setMayClose(bool mayclose);
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private:
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/**
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* @brief write a colored paragraph
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* @param data the string
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* @param color the css color name
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* this will only insert a single paragraph.
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* \n are ignored. a real \n is always appended.
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*/
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void writeColor(QString text, const char *color, const char *background);
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signals:
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void isClosing();
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public
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slots:
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/**
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* @brief write a string
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* @param data the string
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* @param mode the WriteMode
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* lines have to be put through this as a whole!
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*/
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void write(QString data, MessageLevel::Enum level = MessageLevel::MultiMC);
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/**
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* @brief clear the text widget
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*/
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void clear();
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private
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slots:
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void on_closeButton_clicked();
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void on_btnScreenshots_clicked();
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void on_btnKillMinecraft_clicked();
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void onEnded(InstancePtr instance, int code, QProcess::ExitStatus status);
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@ -79,18 +50,16 @@ slots:
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// FIXME: add handlers for the other MinecraftProcess signals (pre/post launch command
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// failures)
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void on_btnPaste_clicked();
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void iconActivated(QSystemTrayIcon::ActivationReason);
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void toggleConsole();
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protected:
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void closeEvent(QCloseEvent *);
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private:
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Ui::ConsoleWindow *ui = nullptr;
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MinecraftProcess *proc = nullptr;
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MinecraftProcess *m_proc = nullptr;
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bool m_mayclose = true;
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int m_last_scroll_value = 0;
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bool m_scroll_active = true;
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QSystemTrayIcon *m_trayIcon = nullptr;
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int m_saved_offset = 0;
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PageContainer *m_container = nullptr;
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QPushButton *m_closeButton = nullptr;
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QPushButton *m_killButton = nullptr;
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};
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