feat: move resource pack images to QPixmapCache

This takes care of evicting entries when the cache gets too big for us,
so we can add new entries without much worries.

Signed-off-by: flow <flowlnlnln@gmail.com>
This commit is contained in:
flow
2022-08-30 18:06:13 -03:00
parent 0331f5a1eb
commit 3b13e692d2
5 changed files with 39 additions and 8 deletions

View File

@ -6,6 +6,8 @@
#include "Version.h"
#include "minecraft/mod/tasks/LocalResourcePackParseTask.h"
// Values taken from:
// https://minecraft.fandom.com/wiki/Tutorials/Creating_a_resource_pack#Formatting_pack.mcmeta
static const QMap<int, std::pair<Version, Version>> s_pack_format_versions = {
@ -41,7 +43,29 @@ void ResourcePack::setImage(QImage new_image)
Q_ASSERT(!new_image.isNull());
m_pack_image = new_image;
if (m_pack_image_cache_key.key.isValid())
QPixmapCache::remove(m_pack_image_cache_key.key);
m_pack_image_cache_key.key = QPixmapCache::insert(QPixmap::fromImage(new_image));
m_pack_image_cache_key.was_ever_used = true;
}
QPixmap ResourcePack::image(QSize size)
{
QPixmap cached_image;
if (QPixmapCache::find(m_pack_image_cache_key.key, &cached_image)) {
if (size.isNull())
return cached_image;
return cached_image.scaled(size);
}
// No valid image we can get
if (!m_pack_image_cache_key.was_ever_used)
return {};
// Imaged got evicted from the cache. Re-process it and retry.
ResourcePackUtils::process(*this);
return image(size);
}
std::pair<Version, Version> ResourcePack::compatibleVersions() const