GH-3392 dirty initial MSA support that shares logic with Mojang flows
Both act as the first step of AuthContext.
This commit is contained in:
94
launcher/minecraft/auth/flows/AuthContext.h
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94
launcher/minecraft/auth/flows/AuthContext.h
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#pragma once
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#include <QObject>
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#include <QList>
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#include <QVector>
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#include <QNetworkReply>
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#include <QImage>
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#include <katabasis/OAuth2.h>
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#include "Yggdrasil.h"
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#include "../AccountData.h"
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#include "../AccountTask.h"
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class AuthContext : public AccountTask
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{
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Q_OBJECT
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public:
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explicit AuthContext(AccountData * data, QObject *parent = 0);
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bool isBusy() {
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return m_activity != Katabasis::Activity::Idle;
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};
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Katabasis::Validity validity() {
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return m_data->validity_;
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};
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//bool signOut();
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QString getStateMessage() const override;
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signals:
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void activityChanged(Katabasis::Activity activity);
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private slots:
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// OAuth-specific callbacks
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void onOAuthLinkingSucceeded();
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void onOAuthLinkingFailed();
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void onOpenBrowser(const QUrl &url);
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void onCloseBrowser();
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void onOAuthActivityChanged(Katabasis::Activity activity);
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// Yggdrasil specific callbacks
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void onMojangSucceeded();
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void onMojangFailed();
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protected:
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void initMSA();
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void initMojang();
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void doUserAuth();
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Q_SLOT void onUserAuthDone(int, QNetworkReply::NetworkError, QByteArray, QList<QNetworkReply::RawHeaderPair>);
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void doSTSAuthMinecraft();
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Q_SLOT void onSTSAuthMinecraftDone(int, QNetworkReply::NetworkError, QByteArray, QList<QNetworkReply::RawHeaderPair>);
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void doMinecraftAuth();
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Q_SLOT void onMinecraftAuthDone(int, QNetworkReply::NetworkError, QByteArray, QList<QNetworkReply::RawHeaderPair>);
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void doSTSAuthGeneric();
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Q_SLOT void onSTSAuthGenericDone(int, QNetworkReply::NetworkError, QByteArray, QList<QNetworkReply::RawHeaderPair>);
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void doXBoxProfile();
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Q_SLOT void onXBoxProfileDone(int, QNetworkReply::NetworkError, QByteArray, QList<QNetworkReply::RawHeaderPair>);
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void doMinecraftProfile();
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Q_SLOT void onMinecraftProfileDone(int, QNetworkReply::NetworkError, QByteArray, QList<QNetworkReply::RawHeaderPair>);
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void doGetSkin();
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Q_SLOT void onSkinDone(int, QNetworkReply::NetworkError, QByteArray, QList<QNetworkReply::RawHeaderPair>);
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void checkResult();
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protected:
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void beginActivity(Katabasis::Activity activity);
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void finishActivity();
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void clearTokens();
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protected:
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Katabasis::OAuth2 *m_oauth2 = nullptr;
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Yggdrasil *m_yggdrasil = nullptr;
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int m_requestsDone = 0;
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bool m_xboxProfileSucceeded = false;
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bool m_mcAuthSucceeded = false;
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Katabasis::Activity m_activity = Katabasis::Activity::Idle;
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enum class MSAStage {
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Idle,
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UserAuth,
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XboxAuth,
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MinecraftProfile,
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Skin
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} m_stage = MSAStage::Idle;
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QNetworkAccessManager *mgr = nullptr;
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};
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