GH-3392 dirty initial MSA support that shares logic with Mojang flows
Both act as the first step of AuthContext.
This commit is contained in:
@ -1,6 +1,6 @@
|
||||
#include "LaunchController.h"
|
||||
#include "MainWindow.h"
|
||||
#include <minecraft/auth/MojangAccountList.h>
|
||||
#include <minecraft/auth/AccountList.h>
|
||||
#include "MultiMC.h"
|
||||
#include "dialogs/CustomMessageBox.h"
|
||||
#include "dialogs/ProfileSelectDialog.h"
|
||||
@ -12,7 +12,7 @@
|
||||
#include <QLineEdit>
|
||||
#include <QInputDialog>
|
||||
#include <tasks/Task.h>
|
||||
#include <minecraft/auth/YggdrasilTask.h>
|
||||
#include <minecraft/auth/AccountTask.h>
|
||||
#include <launch/steps/TextPrint.h>
|
||||
#include <QStringList>
|
||||
#include <QHostInfo>
|
||||
@ -35,22 +35,23 @@ void LaunchController::executeTask()
|
||||
}
|
||||
|
||||
// FIXME: minecraft specific
|
||||
void LaunchController::login()
|
||||
{
|
||||
void LaunchController::login() {
|
||||
JavaCommon::checkJVMArgs(m_instance->settings()->get("JvmArgs").toString(), m_parentWidget);
|
||||
|
||||
// Find an account to use.
|
||||
std::shared_ptr<MojangAccountList> accounts = MMC->accounts();
|
||||
MojangAccountPtr account = accounts->activeAccount();
|
||||
std::shared_ptr<AccountList> accounts = MMC->accounts();
|
||||
if (accounts->count() <= 0)
|
||||
{
|
||||
// Tell the user they need to log in at least one account in order to play.
|
||||
auto reply = CustomMessageBox::selectable(
|
||||
m_parentWidget, tr("No Accounts"),
|
||||
m_parentWidget,
|
||||
tr("No Accounts"),
|
||||
tr("In order to play Minecraft, you must have at least one Mojang or Minecraft "
|
||||
"account logged in to MultiMC."
|
||||
"Would you like to open the account manager to add an account now?"),
|
||||
QMessageBox::Information, QMessageBox::Yes | QMessageBox::No)->exec();
|
||||
QMessageBox::Information,
|
||||
QMessageBox::Yes | QMessageBox::No
|
||||
)->exec();
|
||||
|
||||
if (reply == QMessageBox::Yes)
|
||||
{
|
||||
@ -58,11 +59,16 @@ void LaunchController::login()
|
||||
MMC->ShowGlobalSettings(m_parentWidget, "accounts");
|
||||
}
|
||||
}
|
||||
else if (account.get() == nullptr)
|
||||
|
||||
MinecraftAccountPtr account = accounts->activeAccount();
|
||||
if (account.get() == nullptr)
|
||||
{
|
||||
// If no default account is set, ask the user which one to use.
|
||||
ProfileSelectDialog selectDialog(tr("Which profile would you like to use?"),
|
||||
ProfileSelectDialog::GlobalDefaultCheckbox, m_parentWidget);
|
||||
ProfileSelectDialog selectDialog(
|
||||
tr("Which account would you like to use?"),
|
||||
ProfileSelectDialog::GlobalDefaultCheckbox,
|
||||
m_parentWidget
|
||||
);
|
||||
|
||||
selectDialog.exec();
|
||||
|
||||
@ -70,8 +76,9 @@ void LaunchController::login()
|
||||
account = selectDialog.selectedAccount();
|
||||
|
||||
// If the user said to use the account as default, do that.
|
||||
if (selectDialog.useAsGlobalDefault() && account.get() != nullptr)
|
||||
accounts->setActiveAccount(account->username());
|
||||
if (selectDialog.useAsGlobalDefault() && account.get() != nullptr) {
|
||||
accounts->setActiveAccount(account->profileId());
|
||||
}
|
||||
}
|
||||
|
||||
// if no account is selected, we bail
|
||||
@ -93,7 +100,13 @@ void LaunchController::login()
|
||||
{
|
||||
m_session = std::make_shared<AuthSession>();
|
||||
m_session->wants_online = m_online;
|
||||
auto task = account->login(m_session, password);
|
||||
std::shared_ptr<AccountTask> task;
|
||||
if(!password.isNull()) {
|
||||
task = account->login(m_session, password);
|
||||
}
|
||||
else {
|
||||
task = account->refresh(m_session);
|
||||
}
|
||||
if (task)
|
||||
{
|
||||
// We'll need to validate the access token to make sure the account
|
||||
@ -107,9 +120,9 @@ void LaunchController::login()
|
||||
if (!task->wasSuccessful())
|
||||
{
|
||||
auto failReasonNew = task->failReason();
|
||||
if(failReasonNew == "Invalid token.")
|
||||
if(failReasonNew == "Invalid token." || failReasonNew == "Invalid Signature")
|
||||
{
|
||||
account->invalidateClientToken();
|
||||
// account->invalidateClientToken();
|
||||
failReason = needLoginAgain;
|
||||
}
|
||||
else failReason = failReasonNew;
|
||||
@ -117,72 +130,82 @@ void LaunchController::login()
|
||||
}
|
||||
switch (m_session->status)
|
||||
{
|
||||
case AuthSession::Undetermined:
|
||||
{
|
||||
qCritical() << "Received undetermined session status during login. Bye.";
|
||||
tryagain = false;
|
||||
emitFailed(tr("Received undetermined session status during login."));
|
||||
break;
|
||||
}
|
||||
case AuthSession::RequiresPassword:
|
||||
{
|
||||
EditAccountDialog passDialog(failReason, m_parentWidget, EditAccountDialog::PasswordField);
|
||||
auto username = m_session->username;
|
||||
auto chopN = [](QString toChop, int N) -> QString
|
||||
{
|
||||
if(toChop.size() > N)
|
||||
case AuthSession::Undetermined: {
|
||||
qCritical() << "Received undetermined session status during login. Bye.";
|
||||
tryagain = false;
|
||||
emitFailed(tr("Received undetermined session status during login."));
|
||||
return;
|
||||
}
|
||||
case AuthSession::RequiresPassword: {
|
||||
// FIXME: this needs to understand MSA
|
||||
EditAccountDialog passDialog(failReason, m_parentWidget, EditAccountDialog::PasswordField);
|
||||
auto username = m_session->username;
|
||||
auto chopN = [](QString toChop, int N) -> QString
|
||||
{
|
||||
auto left = toChop.left(N);
|
||||
left += QString("\u25CF").repeated(toChop.size() - N);
|
||||
return left;
|
||||
}
|
||||
return toChop;
|
||||
};
|
||||
if(toChop.size() > N)
|
||||
{
|
||||
auto left = toChop.left(N);
|
||||
left += QString("\u25CF").repeated(toChop.size() - N);
|
||||
return left;
|
||||
}
|
||||
return toChop;
|
||||
};
|
||||
|
||||
if(username.contains('@'))
|
||||
{
|
||||
auto parts = username.split('@');
|
||||
auto mailbox = chopN(parts[0],3);
|
||||
QString domain = chopN(parts[1], 3);
|
||||
username = mailbox + '@' + domain;
|
||||
}
|
||||
passDialog.setUsername(username);
|
||||
if (passDialog.exec() == QDialog::Accepted)
|
||||
{
|
||||
password = passDialog.password();
|
||||
}
|
||||
else
|
||||
{
|
||||
tryagain = false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case AuthSession::PlayableOffline:
|
||||
{
|
||||
// we ask the user for a player name
|
||||
bool ok = false;
|
||||
QString usedname = m_session->player_name;
|
||||
QString name = QInputDialog::getText(m_parentWidget, tr("Player name"),
|
||||
tr("Choose your offline mode player name."),
|
||||
QLineEdit::Normal, m_session->player_name, &ok);
|
||||
if (!ok)
|
||||
{
|
||||
tryagain = false;
|
||||
if(username.contains('@'))
|
||||
{
|
||||
auto parts = username.split('@');
|
||||
auto mailbox = chopN(parts[0],3);
|
||||
QString domain = chopN(parts[1], 3);
|
||||
username = mailbox + '@' + domain;
|
||||
}
|
||||
passDialog.setUsername(username);
|
||||
if (passDialog.exec() == QDialog::Accepted)
|
||||
{
|
||||
password = passDialog.password();
|
||||
}
|
||||
else
|
||||
{
|
||||
tryagain = false;
|
||||
emitFailed(tr("Received undetermined session status during login."));
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (name.length())
|
||||
{
|
||||
usedname = name;
|
||||
case AuthSession::RequiresOAuth: {
|
||||
// FIXME: add UI for expired / broken MS accounts
|
||||
tryagain = false;
|
||||
emitFailed(tr("Microsoft account has expired and needs to be logged into again."));
|
||||
return;
|
||||
}
|
||||
case AuthSession::PlayableOffline: {
|
||||
// we ask the user for a player name
|
||||
bool ok = false;
|
||||
QString usedname = m_session->player_name;
|
||||
QString name = QInputDialog::getText(
|
||||
m_parentWidget,
|
||||
tr("Player name"),
|
||||
tr("Choose your offline mode player name."),
|
||||
QLineEdit::Normal,
|
||||
m_session->player_name,
|
||||
&ok
|
||||
);
|
||||
if (!ok)
|
||||
{
|
||||
tryagain = false;
|
||||
break;
|
||||
}
|
||||
if (name.length())
|
||||
{
|
||||
usedname = name;
|
||||
}
|
||||
m_session->MakeOffline(usedname);
|
||||
// offline flavored game from here :3
|
||||
}
|
||||
case AuthSession::PlayableOnline:
|
||||
{
|
||||
launchInstance();
|
||||
tryagain = false;
|
||||
return;
|
||||
}
|
||||
m_session->MakeOffline(usedname);
|
||||
// offline flavored game from here :3
|
||||
}
|
||||
case AuthSession::PlayableOnline:
|
||||
{
|
||||
launchInstance();
|
||||
tryagain = false;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
emitFailed(tr("Failed to launch."));
|
||||
|
Reference in New Issue
Block a user