GH-1047 parse world files and integrate MCEdit with world page
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37
depends/libnbtplusplus/include/make_unique.h
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37
depends/libnbtplusplus/include/make_unique.h
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/*
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* libnbt++ - A library for the Minecraft Named Binary Tag format.
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* Copyright (C) 2013, 2015 ljfa-ag
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*
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* This file is part of libnbt++.
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*
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* libnbt++ is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* libnbt++ is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with libnbt++. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef MAKE_UNIQUE_H_INCLUDED
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#define MAKE_UNIQUE_H_INCLUDED
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#include <memory>
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namespace nbt
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{
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///Creates a new object of type T and returns a std::unique_ptr to it
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template<class T, class... Args>
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std::unique_ptr<T> make_unique(Args&&... args)
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{
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return std::unique_ptr<T>(new T(std::forward<Args>(args)...));
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}
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}
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#endif // MAKE_UNIQUE_H_INCLUDED
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