fix: cleanup and suggested changes

Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
This commit is contained in:
Rachel Powers
2022-12-26 14:29:13 -07:00
parent b2082bfde7
commit 3691f3a296
19 changed files with 187 additions and 174 deletions

View File

@ -24,12 +24,12 @@
#include "FileSystem.h"
#include <qdir.h>
#include <qfileinfo.h>
#include <quazip/quazip.h>
#include <quazip/quazipfile.h>
#include <quazip/quazipdir.h>
#include <utility>
#include <quazip/quazipfile.h>
#include <QDir>
#include <QFileInfo>
namespace WorldSaveUtils {
@ -41,15 +41,22 @@ bool process(WorldSave& pack, ProcessingLevel level)
case ResourceType::ZIPFILE:
return WorldSaveUtils::processZIP(pack, level);
default:
qWarning() << "Invalid type for shader pack parse task!";
qWarning() << "Invalid type for world save parse task!";
return false;
}
}
/// @brief checks a folder structure to see if it contains a level.dat
/// @param dir the path to check
/// @param saves used in recursive call if a "saves" dir was found
/// @return std::tuple of (
/// bool <found level.dat>,
/// QString <name of folder containing level.dat>,
/// bool <saves folder found>
/// )
static std::tuple<bool, QString, bool> contains_level_dat(QDir dir, bool saves = false)
{
for(auto const& entry : dir.entryInfoList()) {
for (auto const& entry : dir.entryInfoList()) {
if (!entry.isDir()) {
continue;
}
@ -64,12 +71,11 @@ static std::tuple<bool, QString, bool> contains_level_dat(QDir dir, bool saves =
return std::make_tuple(false, "", saves);
}
bool processFolder(WorldSave& save, ProcessingLevel level)
{
Q_ASSERT(save.type() == ResourceType::FOLDER);
auto [ found, save_dir_name, found_saves_dir ] = contains_level_dat(QDir(save.fileinfo().filePath()));
auto [found, save_dir_name, found_saves_dir] = contains_level_dat(QDir(save.fileinfo().filePath()));
if (!found) {
return false;
@ -84,14 +90,21 @@ bool processFolder(WorldSave& save, ProcessingLevel level)
}
if (level == ProcessingLevel::BasicInfoOnly) {
return true; // only need basic info already checked
return true; // only need basic info already checked
}
// resurved for more intensive processing
return true; // all tests passed
// reserved for more intensive processing
return true; // all tests passed
}
/// @brief checks a folder structure to see if it contains a level.dat
/// @param zip the zip file to check
/// @return std::tuple of (
/// bool <found level.dat>,
/// QString <name of folder containing level.dat>,
/// bool <saves folder found>
/// )
static std::tuple<bool, QString, bool> contains_level_dat(QuaZip& zip)
{
bool saves = false;
@ -100,7 +113,7 @@ static std::tuple<bool, QString, bool> contains_level_dat(QuaZip& zip)
saves = true;
zipDir.cd("/saves");
}
for (auto const& entry : zipDir.entryList()) {
zipDir.cd(entry);
if (zipDir.exists("level.dat")) {
@ -117,14 +130,14 @@ bool processZIP(WorldSave& save, ProcessingLevel level)
QuaZip zip(save.fileinfo().filePath());
if (!zip.open(QuaZip::mdUnzip))
return false; // can't open zip file
return false; // can't open zip file
auto [ found, save_dir_name, found_saves_dir ] = contains_level_dat(zip);
auto [found, save_dir_name, found_saves_dir] = contains_level_dat(zip);
if (save_dir_name.endsWith("/")) {
save_dir_name.chop(1);
}
if (!found) {
return false;
}
@ -139,17 +152,16 @@ bool processZIP(WorldSave& save, ProcessingLevel level)
if (level == ProcessingLevel::BasicInfoOnly) {
zip.close();
return true; // only need basic info already checked
return true; // only need basic info already checked
}
// resurved for more intensive processing
// reserved for more intensive processing
zip.close();
return true;
}
bool validate(QFileInfo file)
{
WorldSave sp{ file };
@ -158,9 +170,7 @@ bool validate(QFileInfo file)
} // namespace WorldSaveUtils
LocalWorldSaveParseTask::LocalWorldSaveParseTask(int token, WorldSave& save)
: Task(nullptr, false), m_token(token), m_save(save)
{}
LocalWorldSaveParseTask::LocalWorldSaveParseTask(int token, WorldSave& save) : Task(nullptr, false), m_token(token), m_save(save) {}
bool LocalWorldSaveParseTask::abort()
{