refactor: move general info from Mod to Resource

This allows us to create other resources that are not Mods, but can
still share a significant portion of code.

Signed-off-by: flow <flowlnlnln@gmail.com>
This commit is contained in:
flow
2022-08-09 01:53:50 -03:00
parent 2d63c86022
commit 3225f514f6
9 changed files with 150 additions and 110 deletions

View File

@ -714,7 +714,7 @@ QStringList MinecraftInstance::verboseDescription(AuthSessionPtr session, Minecr
});
for(auto mod: modList)
{
if(mod->type() == Mod::MOD_FOLDER)
if(mod->type() == ResourceType::FOLDER)
{
out << u8" [🖿] " + mod->fileinfo().completeBaseName() + " (folder)";
continue;