Resolve other switch fallthrough issues
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@ -187,8 +187,8 @@ void LaunchController::login() {
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switch(m_accountToUse->accountState()) {
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case AccountState::Offline: {
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m_session->wants_online = false;
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// NOTE: fallthrough is intentional
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}
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/* fallthrough */
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case AccountState::Online: {
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if(!m_session->wants_online) {
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// we ask the user for a player name
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@ -267,8 +267,8 @@ void LaunchController::login() {
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// This means some sort of soft error that we can fix with a refresh ... so let's refresh.
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case AccountState::Unchecked: {
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m_accountToUse->refresh();
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// NOTE: fallthrough intentional
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}
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/* fallthrough */
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case AccountState::Working: {
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// refresh is in progress, we need to wait for it to finish to proceed.
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ProgressDialog progDialog(m_parentWidget);
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