Resolve other switch fallthrough issues

This commit is contained in:
PandaNinjas
2023-06-07 19:37:54 -04:00
parent 5d425ecc02
commit 318d11481d
14 changed files with 60 additions and 74 deletions

View File

@ -187,8 +187,8 @@ void LaunchController::login() {
switch(m_accountToUse->accountState()) {
case AccountState::Offline: {
m_session->wants_online = false;
// NOTE: fallthrough is intentional
}
/* fallthrough */
case AccountState::Online: {
if(!m_session->wants_online) {
// we ask the user for a player name
@ -267,8 +267,8 @@ void LaunchController::login() {
// This means some sort of soft error that we can fix with a refresh ... so let's refresh.
case AccountState::Unchecked: {
m_accountToUse->refresh();
// NOTE: fallthrough intentional
}
/* fallthrough */
case AccountState::Working: {
// refresh is in progress, we need to wait for it to finish to proceed.
ProgressDialog progDialog(m_parentWidget);