Massive renaming in the backend folder, all around restructure in the same.

This commit is contained in:
Petr Mrázek
2013-07-29 00:59:35 +02:00
parent 8808a8b108
commit 2e0cbf393a
66 changed files with 491 additions and 962 deletions

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/* Copyright 2013 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "GameUpdateTask.h"
#include <QtNetwork>
#include <QFile>
#include <QFileInfo>
#include <QTextStream>
#include <QDataStream>
#include <QDebug>
#include "lists/MinecraftVersionList.h"
#include "VersionFactory.h"
#include "OneSixVersion.h"
#include "pathutils.h"
GameUpdateTask::GameUpdateTask(const LoginResponse &response, BaseInstance *inst, QObject *parent) :
Task(parent), m_response(response)
{
m_inst = inst;
m_updateState = StateInit;
}
void GameUpdateTask::executeTask()
{
updateStatus();
// Get a pointer to the version object that corresponds to the instance's version.
targetVersion = (MinecraftVersion *)MinecraftVersionList::getMainList().
findVersion(m_inst->intendedVersion());
if(targetVersion == NULL)
{
//Q_ASSERT_X(targetVersion != NULL, "game update", "instance's intended version is not an actual version");
setState(StateFinished);
emit gameUpdateComplete(m_response);
return;
}
/////////////////////////
// BUILD DOWNLOAD LIST //
/////////////////////////
// Build a list of URLs that will need to be downloaded.
setState(StateDetermineURLs);
if (targetVersion->versionSource() == MinecraftVersion::Launcher16)
{
determineNewVersion();
}
else
{
getLegacyJar();
}
QEventLoop loop;
loop.exec();
}
void GameUpdateTask::determineNewVersion()
{
QString urlstr("http://s3.amazonaws.com/Minecraft.Download/versions/");
urlstr += targetVersion->descriptor() + "/" + targetVersion->descriptor() + ".json";
auto dljob = DownloadJob::create(QUrl(urlstr));
specificVersionDownloadJob.reset(new JobList());
specificVersionDownloadJob->add(dljob);
connect(specificVersionDownloadJob.data(), SIGNAL(finished()), SLOT(versionFileFinished()));
connect(specificVersionDownloadJob.data(), SIGNAL(failed()), SLOT(versionFileFailed()));
connect(specificVersionDownloadJob.data(), SIGNAL(progress(qint64,qint64)), SLOT(updateDownloadProgress(qint64,qint64)));
download_queue.enqueue(specificVersionDownloadJob);
}
void GameUpdateTask::versionFileFinished()
{
JobPtr firstJob = specificVersionDownloadJob->getFirstJob();
auto DlJob = firstJob.dynamicCast<DownloadJob>();
FullVersionFactory parser;
auto version = parser.parse(DlJob->m_data);
if(!version)
{
error(parser.error_string);
exit(0);
}
if(version->isLegacy)
{
getLegacyJar();
return;
}
// save the version file in $instanceId/version.json and versions/$version/$version.json
QString version_id = targetVersion->descriptor();
QString mc_dir = m_inst->minecraftDir();
QString inst_dir = m_inst->rootDir();
QString version1 = PathCombine(inst_dir, "/version.json");
QString version2 = QString("versions/") + version_id + "/" + version_id + ".json";
DownloadJob::ensurePathExists(version1);
DownloadJob::ensurePathExists(version2);
QFile vfile1 (version1);
QFile vfile2 (version2);
vfile1.open(QIODevice::Truncate | QIODevice::WriteOnly );
vfile2.open(QIODevice::Truncate | QIODevice::WriteOnly );
vfile1.write(DlJob->m_data);
vfile2.write(DlJob->m_data);
vfile1.close();
vfile2.close();
// download the right jar, save it in versions/$version/$version.jar
QString urlstr("http://s3.amazonaws.com/Minecraft.Download/versions/");
urlstr += targetVersion->descriptor() + "/" + targetVersion->descriptor() + ".jar";
QString targetstr ("versions/");
targetstr += targetVersion->descriptor() + "/" + targetVersion->descriptor() + ".jar";
auto dljob = DownloadJob::create(QUrl(urlstr), targetstr);
jarlibDownloadJob.reset(new JobList());
jarlibDownloadJob->add(dljob);
connect(jarlibDownloadJob.data(), SIGNAL(finished()), SLOT(jarlibFinished()));
connect(jarlibDownloadJob.data(), SIGNAL(failed()), SLOT(jarlibFailed()));
connect(jarlibDownloadJob.data(), SIGNAL(progress(qint64,qint64)), SLOT(updateDownloadProgress(qint64,qint64)));
// determine and download all the libraries, save them in libraries/whatever...
download_queue.enqueue(jarlibDownloadJob);
}
void GameUpdateTask::jarlibFinished()
{
m_inst->setCurrentVersion(targetVersion->descriptor());
m_inst->setShouldUpdate(false);
// m_inst->setIsForNewLauncher(true);
exit(1);
}
void GameUpdateTask::jarlibFailed()
{
error("Failed to download the binary garbage. Try again. Maybe. IF YOU DARE");
exit(0);
}
void GameUpdateTask::versionFileFailed()
{
error("Failed to download the version description. Try again.");
exit(0);
}
// this is legacy minecraft...
void GameUpdateTask::getLegacyJar()
{
// Make directories
QDir binDir(m_inst->binDir());
if (!binDir.exists() && !binDir.mkpath("."))
{
error("Failed to create bin folder.");
return;
}
// Add the URL for minecraft.jar
// This will be either 'minecraft' or the version number, depending on where
// we're downloading from.
QString jarFilename = "minecraft";
if (targetVersion->versionSource() == MinecraftVersion::Launcher16)
{
jarFilename = targetVersion->descriptor();
}
QUrl mcJarURL = targetVersion->downloadURL() + jarFilename + ".jar";
qDebug() << mcJarURL.toString();
auto dljob = DownloadJob::create(mcJarURL, PathCombine(m_inst->minecraftDir(), "bin/minecraft.jar"));
legacyDownloadJob.reset(new JobList());
legacyDownloadJob->add(dljob);
connect(legacyDownloadJob.data(), SIGNAL(finished()), SLOT(legacyJarFinished()));
connect(legacyDownloadJob.data(), SIGNAL(failed()), SLOT(legacyJarFailed()));
connect(legacyDownloadJob.data(), SIGNAL(progress(qint64,qint64)), SLOT(updateDownloadProgress(qint64,qint64)));
download_queue.enqueue(legacyDownloadJob);
}
void GameUpdateTask::legacyJarFinished()
{
setState(StateFinished);
emit gameUpdateComplete(m_response);
// m_inst->setIsForNewLauncher(true);
exit(1);
}
void GameUpdateTask::legacyJarFailed()
{
emit gameUpdateError("failed to download the minecraft.jar");
exit(0);
}
int GameUpdateTask::state() const
{
return m_updateState;
}
void GameUpdateTask::setState(int state, bool resetSubStatus)
{
m_updateState = state;
if (resetSubStatus)
setSubStatus("");
else // We only need to update if we're not resetting substatus becasue setSubStatus updates status for us.
updateStatus();
}
QString GameUpdateTask::subStatus() const
{
return m_subStatusMsg;
}
void GameUpdateTask::setSubStatus(const QString &msg)
{
m_subStatusMsg = msg;
updateStatus();
}
QString GameUpdateTask::getStateMessage(int state)
{
switch (state)
{
case StateInit:
return "Initializing";
case StateDetermineURLs:
return "Determining files to download";
case StateDownloadFiles:
return "Downloading files";
case StateInstall:
return "Installing";
case StateFinished:
return "Finished";
default:
return "Downloading instance files";
}
}
void GameUpdateTask::updateStatus()
{
QString newStatus;
newStatus = getStateMessage(state());
if (!subStatus().isEmpty())
newStatus += ": " + subStatus();
else
newStatus += "...";
setStatus(newStatus);
}
void GameUpdateTask::error(const QString &msg)
{
emit gameUpdateError(msg);
}
void GameUpdateTask::updateDownloadProgress(qint64 current, qint64 total)
{
// The progress on the current file is current / total
float currentDLProgress = (float) current / (float) total;
setProgress((int)(currentDLProgress * 100)); // convert to percentage
}

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/* Copyright 2013 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <QObject>
#include <QList>
#include <QNetworkAccessManager>
#include <QUrl>
#include "dlqueue.h"
#include "Task.h"
#include "tasks/LoginResponse.h"
#include "BaseInstance.h"
#include "libmmc_config.h"
class MinecraftVersion;
/*!
* The game update task is the task that handles downloading instances' files.
*/
class LIBMULTIMC_EXPORT GameUpdateTask : public Task
{
Q_OBJECT
/*!
* The task's state.
* A certain state message will be shown depending on what this is set to.
*/
Q_PROPERTY(int state READ state WRITE setState)
/*!
* The substatus message.
* This will be next to the the state message in the task's status.
*/
Q_PROPERTY(QString subStatus READ subStatus WRITE setSubStatus)
public:
explicit GameUpdateTask(const LoginResponse &response, BaseInstance *inst, QObject *parent = 0);
/////////////////////////
// EXECUTION FUNCTIONS //
/////////////////////////
virtual void executeTask();
//////////////////////
// STATE AND STATUS //
//////////////////////
virtual int state() const;
virtual void setState(int state, bool resetSubStatus = true);
virtual QString subStatus() const;
virtual void setSubStatus(const QString &msg);
/*!
* Gets the message that will be displated for the given state.
*/
virtual QString getStateMessage(int state);
private:
void getLegacyJar();
void determineNewVersion();
public slots:
/*!
* Updates the status message based on the state and substatus message.
*/
virtual void updateStatus();
virtual void error(const QString &msg);
private slots:
void updateDownloadProgress(qint64 current, qint64 total);
void legacyJarFinished();
void legacyJarFailed();
void versionFileFinished();
void versionFileFailed();
void jarlibFinished();
void jarlibFailed();
signals:
/*!
* \brief Signal emitted when the game update is complete.
* \param response The login response received from login task.
*/
void gameUpdateComplete(const LoginResponse &response);
/*!
* \brief Signal emitted if an error occurrs during the update.
* \param errorMsg An error message to be displayed to the user.
*/
void gameUpdateError(const QString &errorMsg);
private:
///////////
// STUFF //
///////////
BaseInstance *m_inst;
LoginResponse m_response;
////////////////////////////
// STATE AND STATUS STUFF //
////////////////////////////
int m_updateState;
QString m_subStatusMsg;
enum UpdateState
{
// Initializing
StateInit = 0,
// Determining files to download
StateDetermineURLs,
// Downloading files
StateDownloadFiles,
// Installing files
StateInstall,
// Finished
StateFinished
};
JobListPtr legacyDownloadJob;
JobListPtr specificVersionDownloadJob;
JobListPtr jarlibDownloadJob;
JobListQueue download_queue;
// target version, determined during this task
MinecraftVersion *targetVersion;
};

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/* Copyright 2013 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "tasks/LoginResponse.h"
LoginResponse::LoginResponse(const QString& username, const QString& sessionID,
qint64 latestVersion, QObject *parent) :
QObject(parent)
{
this->m_username = username;
this->m_sessionID = sessionID;
this->m_latestVersion = latestVersion;
}
LoginResponse::LoginResponse()
{
this->m_username = "";
this->m_sessionID = "";
this->m_latestVersion = 0;
}
LoginResponse::LoginResponse(const LoginResponse &other)
{
this->m_username = other.username();
this->m_sessionID = other.sessionID();
this->m_latestVersion = other.latestVersion();
}
QString LoginResponse::username() const
{
return m_username;
}
void LoginResponse::setUsername(const QString& username)
{
this->m_username = username;
}
QString LoginResponse::sessionID() const
{
return m_sessionID;
}
void LoginResponse::setSessionID(const QString& sessionID)
{
this->m_sessionID = sessionID;
}
qint64 LoginResponse::latestVersion() const
{
return m_latestVersion;
}
void LoginResponse::setLatestVersion(qint64 v)
{
this->m_latestVersion = v;
}

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/* Copyright 2013 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <QObject>
#include "libmmc_config.h"
/*!
* \brief The LoginResponse class represents a response received from Minecraft's login servers.
*/
class LIBMULTIMC_EXPORT LoginResponse : public QObject
{
Q_OBJECT
public:
/*!
* \brief Creates a new instance of the LoginResponse class.
* \param username The user's username.
* \param sessionID The user's session ID.
* \param latestVersion The latest version of Minecraft.
* \param parent The parent object.
*/
explicit LoginResponse(const QString &username, const QString &sessionID,
qint64 latestVersion, QObject *parent = 0);
LoginResponse();
LoginResponse(const LoginResponse& other);
/*!
* \brief Gets the username.
* This one should go without saying.
* \return The username.
* \sa setUsername()
*/
QString username() const;
/*!
* \brief setUsername Sets the username.
* \param username The new username.
* \sa username()
*/
void setUsername(const QString& username);
/*!
* \brief Gets the session ID.
* \return The session ID.
* \sa setSessionID()
*/
QString sessionID() const;
/*!
* \brief Sets the session ID.
* \param sessionID The new session ID.
* \sa sessionID()
*/
void setSessionID(const QString& sessionID);
/*!
* \brief Gets the latest version.
* This is a value returned by the login servers when a user logs in.
* \return The latest version.
* \sa setLatestVersion()
*/
qint64 latestVersion() const;
/*!
* \brief Sets the latest version.
* \param v The new latest version.
* \sa latestVersion()
*/
void setLatestVersion(qint64 v);
private:
QString m_username;
QString m_sessionID;
qint64 m_latestVersion;
};
Q_DECLARE_METATYPE(LoginResponse)

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/* Copyright 2013 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "LoginTask.h"
#include <QStringList>
#include <QtNetwork/QNetworkAccessManager>
#include <QtNetwork/QNetworkReply>
#include <QtNetwork/QNetworkRequest>
#include <QUrl>
#include <QUrlQuery>
LoginTask::LoginTask( const UserInfo& uInfo, QObject* parent ) :
Task(parent), uInfo(uInfo)
{
}
void LoginTask::executeTask()
{
setStatus("Logging in...");
QNetworkAccessManager netMgr;
connect(&netMgr, SIGNAL(finished(QNetworkReply*)),
SLOT(processNetReply(QNetworkReply*)));
QUrl loginURL("https://login.minecraft.net/");
QNetworkRequest netRequest(loginURL);
netRequest.setHeader(QNetworkRequest::ContentTypeHeader,
"application/x-www-form-urlencoded");
QUrlQuery params;
params.addQueryItem("user", uInfo.username());
params.addQueryItem("password", uInfo.password());
params.addQueryItem("version", "13");
netReply = netMgr.post(netRequest, params.query(QUrl::EncodeSpaces).toUtf8());
exec();
}
void LoginTask::processNetReply(QNetworkReply *reply)
{
// Check for errors.
switch (reply->error())
{
case QNetworkReply::NoError:
{
// Check the response code.
int responseCode = reply->attribute(QNetworkRequest::HttpStatusCodeAttribute).toInt();
if (responseCode == 200)
{
QString responseStr(reply->readAll());
QStringList strings = responseStr.split(":");
if (strings.count() >= 4)
{
bool parseSuccess;
qint64 latestVersion = strings[0].toLongLong(&parseSuccess);
if (parseSuccess)
{
// strings[1] is the download ticket. It isn't used anymore.
QString username = strings[2];
QString sessionID = strings[3];
LoginResponse response(username, sessionID, latestVersion);
emit loginComplete(response);
}
else
{
emit loginFailed("Failed to parse Minecraft version string.");
}
}
else
{
if (responseStr.toLower() == "bad login")
emit loginFailed("Invalid username or password.");
else if (responseStr.toLower() == "old version")
emit loginFailed("Launcher outdated, please update.");
else
emit loginFailed("Login failed: " + responseStr);
}
}
else if (responseCode == 503)
{
emit loginFailed("The login servers are currently unavailable. "
"Check http://help.mojang.com/ for more info.");
}
else
{
emit loginFailed(QString("Login failed: Unknown HTTP error %1 occurred.").
arg(QString::number(responseCode)));
}
break;
}
case QNetworkReply::OperationCanceledError:
emit loginFailed("Login canceled.");
break;
default:
emit loginFailed("Login failed: " + reply->errorString());
break;
}
quit();
}

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/* Copyright 2013 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef LOGINTASK_H
#define LOGINTASK_H
#include "Task.h"
#include "UserInfo.h"
#include "tasks/LoginResponse.h"
#include "libmmc_config.h"
//class QNetworkAccessManager;
class QNetworkReply;
class LIBMULTIMC_EXPORT LoginTask : public Task
{
Q_OBJECT
public:
explicit LoginTask(const UserInfo& uInfo, QObject *parent = 0);
public slots:
void processNetReply(QNetworkReply* reply);
signals:
void loginComplete(LoginResponse loginResponse);
void loginFailed(const QString& errorMsg);
protected:
void executeTask();
QNetworkReply* netReply;
UserInfo uInfo;
};
#endif // LOGINTASK_H

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/* Copyright 2013 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "Task.h"
Task::Task(QObject *parent) :
QThread(parent)
{
}
QString Task::getStatus() const
{
return status;
}
void Task::setStatus(const QString &status)
{
this->status = status;
emitStatusChange(status);
}
int Task::getProgress() const
{
return progress;
}
void Task::calcProgress(int parts, int whole)
{
setProgress((int)((((float)parts) / ((float)whole))*100)); // Not sure if C++ or LISP...
}
void Task::setProgress(int progress)
{
this->progress = progress;
emitProgressChange(progress);
}
void Task::startTask()
{
start();
}
void Task::run()
{
emitStarted();
executeTask();
emitEnded();
}
void Task::emitStarted()
{
emit started();
emit started(this);
}
void Task::emitEnded()
{
emit ended();
emit ended(this);
}
void Task::emitStatusChange(const QString &status)
{
emit statusChanged(status);
}
void Task::emitProgressChange(int progress)
{
emit progressChanged(progress);
}

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/* Copyright 2013 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef TASK_H
#define TASK_H
#include <QObject>
#include <QThread>
#include <QString>
#include "libmmc_config.h"
class LIBMULTIMC_EXPORT Task : public QThread
{
Q_OBJECT
public:
explicit Task(QObject *parent = 0);
// Starts the task.
void startTask();
QString getStatus() const;
int getProgress() const;
/*!
* \brief Calculates and sets the task's progress based on the number of parts completed out of the total number to complete.
* This is essentially just shorthand for setProgress((parts / whole) * 100);
* \param parts The parts out of the whole completed. This parameter should
* be less than whole. If it is greater than whole, progress is set to 100.
* \param whole The total number of things that need to be completed.
*/
void calcProgress(int parts, int whole);
public slots:
void setStatus(const QString& status);
void setProgress(int progress);
signals:
void started(Task* task);
void ended(Task* task);
void started();
void ended();
void statusChanged(Task* task, const QString& status);
void progressChanged(Task* task, int progress);
void statusChanged(const QString& status);
void progressChanged(int progress);
protected:
virtual void run();
virtual void executeTask() = 0;
virtual void emitStarted();
virtual void emitEnded();
virtual void emitStatusChange(const QString &status);
virtual void emitProgressChange(int progress);
QString status;
int progress;
};
#endif // TASK_H

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/* Copyright 2013 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "UserInfo.h"
UserInfo::UserInfo(const QString &username, const QString &password, QObject *parent) :
QObject(parent)
{
this->m_username = username;
this->m_password = password;
}
UserInfo::UserInfo(const UserInfo &other)
{
this->m_username = other.m_username;
this->m_password = other.m_password;
}
QString UserInfo::username() const
{
return m_username;
}
void UserInfo::setUsername(const QString &username)
{
this->m_username = username;
}
QString UserInfo::password() const
{
return m_password;
}
void UserInfo::setPassword(const QString &password)
{
this->m_password = password;
}

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/* Copyright 2013 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef USERINFO_H
#define USERINFO_H
#include <QObject>
#include "libmmc_config.h"
class LIBMULTIMC_EXPORT UserInfo : public QObject
{
Q_OBJECT
public:
explicit UserInfo(const QString& username, const QString& password, QObject *parent = 0);
explicit UserInfo(const UserInfo& other);
QString username() const;
void setUsername(const QString& username);
QString password() const;
void setPassword(const QString& password);
protected:
QString m_username;
QString m_password;
};
#endif // USERINFO_H