Move all the things (YES. Move them.)
Also, implemented some basic modlist logic, to be wired up.
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85
logic/tasks/Task.cpp
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85
logic/tasks/Task.cpp
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/* Copyright 2013 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "Task.h"
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Task::Task(QObject *parent) :
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QObject(parent)
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{
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}
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QString Task::getStatus() const
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{
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return status;
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}
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void Task::setStatus(const QString &status)
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{
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this->status = status;
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emitStatusChange(status);
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}
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int Task::getProgress() const
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{
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return progress;
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}
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void Task::setProgress(int progress)
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{
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this->progress = progress;
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emitProgressChange(progress);
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}
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void Task::startTask()
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{
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emitStarted();
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executeTask();
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}
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void Task::emitStarted()
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{
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running = true;
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emit started();
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}
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void Task::emitFailed(QString reason)
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{
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running = false;
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emit failed(reason);
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}
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void Task::emitSucceeded()
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{
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running = false;
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emit succeeded();
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}
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bool Task::isRunning() const
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{
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return running;
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}
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void Task::emitStatusChange(const QString &status)
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{
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emit statusChanged(status);
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}
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void Task::emitProgressChange(int progress)
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{
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emit progressChanged(progress);
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}
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