NOISSUE Resolve minecraft server using DNS SRV

This commit is contained in:
Janrupf
2021-05-22 16:14:25 +02:00
parent cc6cd0648a
commit 23a706bbae
16 changed files with 235 additions and 21 deletions

View File

@ -19,6 +19,8 @@
#include <LoggedProcess.h>
#include <minecraft/auth/AuthSession.h>
#include "MinecraftServerTarget.h"
class LauncherPartLaunch: public LaunchStep
{
Q_OBJECT
@ -39,6 +41,11 @@ public:
m_session = session;
}
void setServerToJoin(MinecraftServerTargetPtr serverToJoin)
{
m_serverToJoin = std::move(serverToJoin);
}
private slots:
void on_state(LoggedProcess::State state);
@ -47,5 +54,7 @@ private:
QString m_command;
AuthSessionPtr m_session;
QString m_launchScript;
MinecraftServerTargetPtr m_serverToJoin;
bool mayProceed = false;
};