Combine launch buttons in Instance window, persist profiler

Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
This commit is contained in:
TheKodeToad
2023-07-06 18:04:44 +01:00
parent dedc9e4edc
commit 22327bbe71
14 changed files with 143 additions and 264 deletions

View File

@ -1,7 +1,8 @@
// SPDX-License-Identifier: GPL-3.0-only
/*
* PolyMC - Minecraft Launcher
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
* Copyright (C) 2023 TheKodeToad <TheKodeToad@proton.me>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -406,22 +407,21 @@ void LaunchController::readyForLaunch()
if (!m_profiler->check(&error))
{
m_launcher->abort();
QMessageBox::critical(m_parentWidget, tr("Error!"), tr("Couldn't start profiler: %1").arg(error));
emitFailed("Profiler startup failed!");
QMessageBox::critical(m_parentWidget, tr("Error!"), tr("Profiler check for %1 failed: %2").arg(m_profiler->name(), error));
return;
}
BaseProfiler *profilerInstance = m_profiler->createProfiler(m_launcher->instance(), this);
connect(profilerInstance, &BaseProfiler::readyToLaunch, [this](const QString & message)
{
QMessageBox msg;
QMessageBox msg(m_parentWidget);
msg.setText(tr("The game launch is delayed until you press the "
"button. This is the right time to setup the profiler, as the "
"profiler server is running now.\n\n%1").arg(message));
msg.setWindowTitle(tr("Waiting."));
msg.setIcon(QMessageBox::Information);
msg.addButton(tr("Launch"), QMessageBox::AcceptRole);
msg.setModal(true);
msg.addButton(tr("&Launch"), QMessageBox::AcceptRole);
msg.exec();
m_launcher->proceed();
});