Combine launch buttons in Instance window, persist profiler
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
This commit is contained in:
@ -1,8 +1,9 @@
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// SPDX-License-Identifier: GPL-3.0-only
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/*
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* PolyMC - Minecraft Launcher
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* Prism Launcher - Minecraft Launcher
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* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
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* Copyright (c) 2022 Jamie Mansfield <jmansfield@cadixdev.org>
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* Copyright (C) 2023 TheKodeToad <TheKodeToad@proton.me>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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@ -37,11 +38,12 @@
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#pragma once
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#include <cassert>
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#include <QObject>
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#include "QObjectPtr.h"
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#include <QDateTime>
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#include <QSet>
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#include <QMenu>
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#include <QObject>
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#include <QProcess>
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#include <QSet>
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#include "QObjectPtr.h"
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#include "settings/SettingsObject.h"
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@ -270,6 +272,8 @@ public:
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virtual bool canEdit() const = 0;
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virtual bool canExport() const = 0;
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virtual void populateLaunchMenu(QMenu* menu) = 0;
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bool reloadSettings();
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/**
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@ -306,6 +310,8 @@ signals:
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void runningStatusChanged(bool running);
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void profilerChanged();
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void statusChanged(Status from, Status to);
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protected slots:
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