Combine launch buttons in Instance window, persist profiler

Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
This commit is contained in:
TheKodeToad
2023-07-06 18:04:44 +01:00
parent dedc9e4edc
commit 22327bbe71
14 changed files with 143 additions and 264 deletions

View File

@ -1,8 +1,9 @@
// SPDX-License-Identifier: GPL-3.0-only
/*
* PolyMC - Minecraft Launcher
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
* Copyright (c) 2022 Jamie Mansfield <jmansfield@cadixdev.org>
* Copyright (C) 2023 TheKodeToad <TheKodeToad@proton.me>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -37,11 +38,12 @@
#pragma once
#include <cassert>
#include <QObject>
#include "QObjectPtr.h"
#include <QDateTime>
#include <QSet>
#include <QMenu>
#include <QObject>
#include <QProcess>
#include <QSet>
#include "QObjectPtr.h"
#include "settings/SettingsObject.h"
@ -270,6 +272,8 @@ public:
virtual bool canEdit() const = 0;
virtual bool canExport() const = 0;
virtual void populateLaunchMenu(QMenu* menu) = 0;
bool reloadSettings();
/**
@ -306,6 +310,8 @@ signals:
void runningStatusChanged(bool running);
void profilerChanged();
void statusChanged(Status from, Status to);
protected slots: