NOISSUE Flatten gui and logic libraries into MultiMC

This commit is contained in:
Petr Mrázek
2021-07-25 19:11:59 +02:00
parent dd13368085
commit 20b9f2b42a
1113 changed files with 1228 additions and 1401 deletions

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#include "Env.h"
#include "AssetUpdateTask.h"
#include "minecraft/MinecraftInstance.h"
#include "minecraft/PackProfile.h"
#include "net/ChecksumValidator.h"
#include "minecraft/AssetsUtils.h"
AssetUpdateTask::AssetUpdateTask(MinecraftInstance * inst)
{
m_inst = inst;
}
AssetUpdateTask::~AssetUpdateTask()
{
}
void AssetUpdateTask::executeTask()
{
setStatus(tr("Updating assets index..."));
auto components = m_inst->getPackProfile();
auto profile = components->getProfile();
auto assets = profile->getMinecraftAssets();
QUrl indexUrl = assets->url;
QString localPath = assets->id + ".json";
auto job = new NetJob(tr("Asset index for %1").arg(m_inst->name()));
auto metacache = ENV.metacache();
auto entry = metacache->resolveEntry("asset_indexes", localPath);
entry->setStale(true);
auto hexSha1 = assets->sha1.toLatin1();
qDebug() << "Asset index SHA1:" << hexSha1;
auto dl = Net::Download::makeCached(indexUrl, entry);
auto rawSha1 = QByteArray::fromHex(assets->sha1.toLatin1());
dl->addValidator(new Net::ChecksumValidator(QCryptographicHash::Sha1, rawSha1));
job->addNetAction(dl);
downloadJob.reset(job);
connect(downloadJob.get(), &NetJob::succeeded, this, &AssetUpdateTask::assetIndexFinished);
connect(downloadJob.get(), &NetJob::failed, this, &AssetUpdateTask::assetIndexFailed);
connect(downloadJob.get(), &NetJob::progress, this, &AssetUpdateTask::progress);
qDebug() << m_inst->name() << ": Starting asset index download";
downloadJob->start();
}
bool AssetUpdateTask::canAbort() const
{
return true;
}
void AssetUpdateTask::assetIndexFinished()
{
AssetsIndex index;
qDebug() << m_inst->name() << ": Finished asset index download";
auto components = m_inst->getPackProfile();
auto profile = components->getProfile();
auto assets = profile->getMinecraftAssets();
QString asset_fname = "assets/indexes/" + assets->id + ".json";
// FIXME: this looks like a job for a generic validator based on json schema?
if (!AssetsUtils::loadAssetsIndexJson(assets->id, asset_fname, index))
{
auto metacache = ENV.metacache();
auto entry = metacache->resolveEntry("asset_indexes", assets->id + ".json");
metacache->evictEntry(entry);
emitFailed(tr("Failed to read the assets index!"));
}
auto job = index.getDownloadJob();
if(job)
{
setStatus(tr("Getting the assets files from Mojang..."));
downloadJob = job;
connect(downloadJob.get(), &NetJob::succeeded, this, &AssetUpdateTask::emitSucceeded);
connect(downloadJob.get(), &NetJob::failed, this, &AssetUpdateTask::assetsFailed);
connect(downloadJob.get(), &NetJob::progress, this, &AssetUpdateTask::progress);
downloadJob->start();
return;
}
emitSucceeded();
}
void AssetUpdateTask::assetIndexFailed(QString reason)
{
qDebug() << m_inst->name() << ": Failed asset index download";
emitFailed(tr("Failed to download the assets index:\n%1").arg(reason));
}
void AssetUpdateTask::assetsFailed(QString reason)
{
emitFailed(tr("Failed to download assets:\n%1").arg(reason));
}
bool AssetUpdateTask::abort()
{
if(downloadJob)
{
return downloadJob->abort();
}
else
{
qWarning() << "Prematurely aborted AssetUpdateTask";
}
return true;
}

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#pragma once
#include "tasks/Task.h"
#include "net/NetJob.h"
class MinecraftInstance;
class AssetUpdateTask : public Task
{
Q_OBJECT
public:
AssetUpdateTask(MinecraftInstance * inst);
virtual ~AssetUpdateTask();
void executeTask() override;
bool canAbort() const override;
private slots:
void assetIndexFinished();
void assetIndexFailed(QString reason);
void assetsFailed(QString reason);
public slots:
bool abort() override;
private:
MinecraftInstance *m_inst;
NetJobPtr downloadJob;
};

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#include "Env.h"
#include <FileSystem.h>
#include <minecraft/VersionFilterData.h>
#include "FMLLibrariesTask.h"
#include "minecraft/MinecraftInstance.h"
#include "minecraft/PackProfile.h"
#include "BuildConfig.h"
FMLLibrariesTask::FMLLibrariesTask(MinecraftInstance * inst)
{
m_inst = inst;
}
void FMLLibrariesTask::executeTask()
{
// Get the mod list
MinecraftInstance *inst = (MinecraftInstance *)m_inst;
auto components = inst->getPackProfile();
auto profile = components->getProfile();
if (!profile->hasTrait("legacyFML"))
{
emitSucceeded();
return;
}
QString version = components->getComponentVersion("net.minecraft");
auto &fmlLibsMapping = g_VersionFilterData.fmlLibsMapping;
if (!fmlLibsMapping.contains(version))
{
emitSucceeded();
return;
}
auto &libList = fmlLibsMapping[version];
// determine if we need some libs for FML or forge
setStatus(tr("Checking for FML libraries..."));
if(!components->getComponent("net.minecraftforge"))
{
emitSucceeded();
return;
}
// now check the lib folder inside the instance for files.
for (auto &lib : libList)
{
QFileInfo libInfo(FS::PathCombine(inst->libDir(), lib.filename));
if (libInfo.exists())
continue;
fmlLibsToProcess.append(lib);
}
// if everything is in place, there's nothing to do here...
if (fmlLibsToProcess.isEmpty())
{
emitSucceeded();
return;
}
// download missing libs to our place
setStatus(tr("Dowloading FML libraries..."));
auto dljob = new NetJob("FML libraries");
auto metacache = ENV.metacache();
for (auto &lib : fmlLibsToProcess)
{
auto entry = metacache->resolveEntry("fmllibs", lib.filename);
QString urlString = BuildConfig.FMLLIBS_BASE_URL + lib.filename;
dljob->addNetAction(Net::Download::makeCached(QUrl(urlString), entry));
}
connect(dljob, &NetJob::succeeded, this, &FMLLibrariesTask::fmllibsFinished);
connect(dljob, &NetJob::failed, this, &FMLLibrariesTask::fmllibsFailed);
connect(dljob, &NetJob::progress, this, &FMLLibrariesTask::progress);
downloadJob.reset(dljob);
downloadJob->start();
}
bool FMLLibrariesTask::canAbort() const
{
return true;
}
void FMLLibrariesTask::fmllibsFinished()
{
downloadJob.reset();
if (!fmlLibsToProcess.isEmpty())
{
setStatus(tr("Copying FML libraries into the instance..."));
MinecraftInstance *inst = (MinecraftInstance *)m_inst;
auto metacache = ENV.metacache();
int index = 0;
for (auto &lib : fmlLibsToProcess)
{
progress(index, fmlLibsToProcess.size());
auto entry = metacache->resolveEntry("fmllibs", lib.filename);
auto path = FS::PathCombine(inst->libDir(), lib.filename);
if (!FS::ensureFilePathExists(path))
{
emitFailed(tr("Failed creating FML library folder inside the instance."));
return;
}
if (!QFile::copy(entry->getFullPath(), FS::PathCombine(inst->libDir(), lib.filename)))
{
emitFailed(tr("Failed copying Forge/FML library: %1.").arg(lib.filename));
return;
}
index++;
}
progress(index, fmlLibsToProcess.size());
}
emitSucceeded();
}
void FMLLibrariesTask::fmllibsFailed(QString reason)
{
QStringList failed = downloadJob->getFailedFiles();
QString failed_all = failed.join("\n");
emitFailed(tr("Failed to download the following files:\n%1\n\nReason:%2\nPlease try again.").arg(failed_all, reason));
}
bool FMLLibrariesTask::abort()
{
if(downloadJob)
{
return downloadJob->abort();
}
else
{
qWarning() << "Prematurely aborted FMLLibrariesTask";
}
return true;
}

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#pragma once
#include "tasks/Task.h"
#include "net/NetJob.h"
#include "minecraft/VersionFilterData.h"
class MinecraftInstance;
class FMLLibrariesTask : public Task
{
Q_OBJECT
public:
FMLLibrariesTask(MinecraftInstance * inst);
virtual ~FMLLibrariesTask() {};
void executeTask() override;
bool canAbort() const override;
private slots:
void fmllibsFinished();
void fmllibsFailed(QString reason);
public slots:
bool abort() override;
private:
MinecraftInstance *m_inst;
NetJobPtr downloadJob;
QList<FMLlib> fmlLibsToProcess;
};

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#include "FoldersTask.h"
#include "minecraft/MinecraftInstance.h"
#include <QDir>
FoldersTask::FoldersTask(MinecraftInstance * inst)
:Task()
{
m_inst = inst;
}
void FoldersTask::executeTask()
{
// Make directories
QDir mcDir(m_inst->gameRoot());
if (!mcDir.exists() && !mcDir.mkpath("."))
{
emitFailed(tr("Failed to create folder for minecraft binaries."));
return;
}
emitSucceeded();
}

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#pragma once
#include "tasks/Task.h"
class MinecraftInstance;
class FoldersTask : public Task
{
Q_OBJECT
public:
FoldersTask(MinecraftInstance * inst);
virtual ~FoldersTask() {};
void executeTask() override;
private:
MinecraftInstance *m_inst;
};

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#include "Env.h"
#include "LibrariesTask.h"
#include "minecraft/MinecraftInstance.h"
#include "minecraft/PackProfile.h"
LibrariesTask::LibrariesTask(MinecraftInstance * inst)
{
m_inst = inst;
}
void LibrariesTask::executeTask()
{
setStatus(tr("Getting the library files from Mojang..."));
qDebug() << m_inst->name() << ": downloading libraries";
MinecraftInstance *inst = (MinecraftInstance *)m_inst;
// Build a list of URLs that will need to be downloaded.
auto components = inst->getPackProfile();
auto profile = components->getProfile();
auto job = new NetJob(tr("Libraries for instance %1").arg(inst->name()));
downloadJob.reset(job);
auto metacache = ENV.metacache();
auto processArtifactPool = [&](const QList<LibraryPtr> & pool, QStringList & errors, const QString & localPath)
{
for (auto lib : pool)
{
if(!lib)
{
emitFailed(tr("Null jar is specified in the metadata, aborting."));
return false;
}
auto dls = lib->getDownloads(currentSystem, metacache.get(), errors, localPath);
for(auto dl : dls)
{
downloadJob->addNetAction(dl);
}
}
return true;
};
QStringList failedLocalLibraries;
QList<LibraryPtr> libArtifactPool;
libArtifactPool.append(profile->getLibraries());
libArtifactPool.append(profile->getNativeLibraries());
libArtifactPool.append(profile->getMavenFiles());
libArtifactPool.append(profile->getMainJar());
processArtifactPool(libArtifactPool, failedLocalLibraries, inst->getLocalLibraryPath());
QStringList failedLocalJarMods;
processArtifactPool(profile->getJarMods(), failedLocalJarMods, inst->jarModsDir());
if (!failedLocalJarMods.empty() || !failedLocalLibraries.empty())
{
downloadJob.reset();
QString failed_all = (failedLocalLibraries + failedLocalJarMods).join("\n");
emitFailed(tr("Some artifacts marked as 'local' are missing their files:\n%1\n\nYou need to either add the files, or removed the packages that require them.\nYou'll have to correct this problem manually.").arg(failed_all));
return;
}
connect(downloadJob.get(), &NetJob::succeeded, this, &LibrariesTask::emitSucceeded);
connect(downloadJob.get(), &NetJob::failed, this, &LibrariesTask::jarlibFailed);
connect(downloadJob.get(), &NetJob::progress, this, &LibrariesTask::progress);
downloadJob->start();
}
bool LibrariesTask::canAbort() const
{
return true;
}
void LibrariesTask::jarlibFailed(QString reason)
{
emitFailed(tr("Game update failed: it was impossible to fetch the required libraries.\nReason:\n%1").arg(reason));
}
bool LibrariesTask::abort()
{
if(downloadJob)
{
return downloadJob->abort();
}
else
{
qWarning() << "Prematurely aborted LibrariesTask";
}
return true;
}

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#pragma once
#include "tasks/Task.h"
#include "net/NetJob.h"
class MinecraftInstance;
class LibrariesTask : public Task
{
Q_OBJECT
public:
LibrariesTask(MinecraftInstance * inst);
virtual ~LibrariesTask() {};
void executeTask() override;
bool canAbort() const override;
private slots:
void jarlibFailed(QString reason);
public slots:
bool abort() override;
private:
MinecraftInstance *m_inst;
NetJobPtr downloadJob;
};