NOISSUE Flatten gui and logic libraries into MultiMC
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68
launcher/LaunchController.h
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68
launcher/LaunchController.h
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#pragma once
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#include <QObject>
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#include <BaseInstance.h>
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#include <tools/BaseProfiler.h>
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#include "minecraft/launch/MinecraftServerTarget.h"
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class InstanceWindow;
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class LaunchController: public Task
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{
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Q_OBJECT
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public:
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void executeTask() override;
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LaunchController(QObject * parent = nullptr);
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virtual ~LaunchController(){};
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void setInstance(InstancePtr instance)
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{
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m_instance = instance;
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}
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InstancePtr instance()
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{
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return m_instance;
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}
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void setOnline(bool online)
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{
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m_online = online;
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}
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void setProfiler(BaseProfilerFactory *profiler)
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{
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m_profiler = profiler;
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}
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void setParentWidget(QWidget * widget)
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{
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m_parentWidget = widget;
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}
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void setServerToJoin(MinecraftServerTargetPtr serverToJoin)
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{
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m_serverToJoin = std::move(serverToJoin);
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}
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QString id()
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{
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return m_instance->id();
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}
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bool abort() override;
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private:
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void login();
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void launchInstance();
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private slots:
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void readyForLaunch();
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void onSucceeded();
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void onFailed(QString reason);
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void onProgressRequested(Task *task);
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private:
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BaseProfilerFactory *m_profiler = nullptr;
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bool m_online = true;
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InstancePtr m_instance;
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QWidget * m_parentWidget = nullptr;
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InstanceWindow *m_console = nullptr;
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AuthSessionPtr m_session;
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shared_qobject_ptr<LaunchTask> m_launcher;
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MinecraftServerTargetPtr m_serverToJoin;
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};
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