NOISSUE Flatten gui and logic libraries into MultiMC
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launcher/BaseVersionList.cpp
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99
launcher/BaseVersionList.cpp
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/* Copyright 2013-2021 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "BaseVersionList.h"
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#include "BaseVersion.h"
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BaseVersionList::BaseVersionList(QObject *parent) : QAbstractListModel(parent)
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{
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}
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BaseVersionPtr BaseVersionList::findVersion(const QString &descriptor)
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{
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for (int i = 0; i < count(); i++)
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{
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if (at(i)->descriptor() == descriptor)
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return at(i);
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}
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return BaseVersionPtr();
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}
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BaseVersionPtr BaseVersionList::getRecommended() const
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{
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if (count() <= 0)
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return BaseVersionPtr();
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else
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return at(0);
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}
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QVariant BaseVersionList::data(const QModelIndex &index, int role) const
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{
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if (!index.isValid())
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return QVariant();
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if (index.row() > count())
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return QVariant();
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BaseVersionPtr version = at(index.row());
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switch (role)
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{
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case VersionPointerRole:
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return qVariantFromValue(version);
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case VersionRole:
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return version->name();
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case VersionIdRole:
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return version->descriptor();
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case TypeRole:
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return version->typeString();
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default:
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return QVariant();
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}
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}
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BaseVersionList::RoleList BaseVersionList::providesRoles() const
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{
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return {VersionPointerRole, VersionRole, VersionIdRole, TypeRole};
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}
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int BaseVersionList::rowCount(const QModelIndex &parent) const
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{
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// Return count
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return count();
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}
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int BaseVersionList::columnCount(const QModelIndex &parent) const
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{
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return 1;
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}
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QHash<int, QByteArray> BaseVersionList::roleNames() const
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{
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QHash<int, QByteArray> roles = QAbstractListModel::roleNames();
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roles.insert(VersionRole, "version");
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roles.insert(VersionIdRole, "versionId");
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roles.insert(ParentVersionRole, "parentGameVersion");
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roles.insert(RecommendedRole, "recommended");
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roles.insert(LatestRole, "latest");
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roles.insert(TypeRole, "type");
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roles.insert(BranchRole, "branch");
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roles.insert(PathRole, "path");
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roles.insert(ArchitectureRole, "architecture");
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return roles;
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}
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