@ -31,13 +31,13 @@
|
||||
class ShaderPackParseTest : public QObject {
|
||||
Q_OBJECT
|
||||
|
||||
private slots:
|
||||
private slots:
|
||||
void test_parseZIP()
|
||||
{
|
||||
QString source = QFINDTESTDATA("testdata/ShaderPackParse");
|
||||
|
||||
QString zip_sp = FS::PathCombine(source, "shaderpack1.zip");
|
||||
ShaderPack pack { QFileInfo(zip_sp) };
|
||||
ShaderPack pack{ QFileInfo(zip_sp) };
|
||||
|
||||
bool valid = ShaderPackUtils::processZIP(pack);
|
||||
|
||||
@ -50,7 +50,7 @@ class ShaderPackParseTest : public QObject {
|
||||
QString source = QFINDTESTDATA("testdata/ShaderPackParse");
|
||||
|
||||
QString folder_sp = FS::PathCombine(source, "shaderpack2");
|
||||
ShaderPack pack { QFileInfo(folder_sp) };
|
||||
ShaderPack pack{ QFileInfo(folder_sp) };
|
||||
|
||||
bool valid = ShaderPackUtils::processFolder(pack);
|
||||
|
||||
@ -63,7 +63,7 @@ class ShaderPackParseTest : public QObject {
|
||||
QString source = QFINDTESTDATA("testdata/ShaderPackParse");
|
||||
|
||||
QString folder_sp = FS::PathCombine(source, "shaderpack3.zip");
|
||||
ShaderPack pack { QFileInfo(folder_sp) };
|
||||
ShaderPack pack{ QFileInfo(folder_sp) };
|
||||
|
||||
bool valid = ShaderPackUtils::process(pack);
|
||||
|
||||
|
Reference in New Issue
Block a user