chore: reformat

Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
This commit is contained in:
Sefa Eyeoglu
2023-08-02 18:35:35 +02:00
parent ce2ca13815
commit 1d468ac35a
594 changed files with 16040 additions and 16536 deletions

View File

@ -29,8 +29,7 @@ class QColor;
/**
* A set of methods used to work with colors.
*/
namespace Rainbow
{
namespace Rainbow {
/**
* Calculate the luma of a color. Luma is weighted sum of gamma-adjusted
* R'G'B' components of a color. The result is similar to qGray. The range
@ -41,14 +40,13 @@ namespace Rainbow
*
* @see http://en.wikipedia.org/wiki/Luma_(video)
*/
qreal luma(const QColor &);
qreal luma(const QColor&);
/**
* Calculate hue, chroma and luma of a color in one call.
* @since 5.0
*/
void getHcy(const QColor &, qreal *hue, qreal *chroma, qreal *luma,
qreal *alpha = 0);
void getHcy(const QColor&, qreal* hue, qreal* chroma, qreal* luma, qreal* alpha = 0);
/**
* Calculate the contrast ratio between two colors, according to the
@ -62,7 +60,7 @@ void getHcy(const QColor &, qreal *hue, qreal *chroma, qreal *luma,
*
* @see Rainbow::luma
*/
qreal contrastRatio(const QColor &, const QColor &);
qreal contrastRatio(const QColor&, const QColor&);
/**
* Adjust the luma of a color by changing its distance from white.
@ -79,8 +77,7 @@ qreal contrastRatio(const QColor &, const QColor &);
* component of the color; 1.0 means no change, 0.0 maximizes chroma
* @see Rainbow::shade
*/
QColor
lighten(const QColor &, qreal amount = 0.5, qreal chromaInverseGain = 1.0);
QColor lighten(const QColor&, qreal amount = 0.5, qreal chromaInverseGain = 1.0);
/**
* Adjust the luma of a color by changing its distance from black.
@ -97,7 +94,7 @@ lighten(const QColor &, qreal amount = 0.5, qreal chromaInverseGain = 1.0);
* component of the color; 1.0 means no change, 0.0 minimizes chroma
* @see Rainbow::shade
*/
QColor darken(const QColor &, qreal amount = 0.5, qreal chromaGain = 1.0);
QColor darken(const QColor&, qreal amount = 0.5, qreal chromaGain = 1.0);
/**
* Adjust the luma and chroma components of a color. The amount is added
@ -111,7 +108,7 @@ QColor darken(const QColor &, qreal amount = 0.5, qreal chromaGain = 1.0);
* 1.0 maximizes chroma
* @see Rainbow::luma
*/
QColor shade(const QColor &, qreal lumaAmount, qreal chromaAmount = 0.0);
QColor shade(const QColor&, qreal lumaAmount, qreal chromaAmount = 0.0);
/**
* Create a new color by tinting one color with another. This function is
@ -125,7 +122,7 @@ QColor shade(const QColor &, qreal lumaAmount, qreal chromaAmount = 0.0);
* @param amount how strongly to tint the base; 0.0 gives @p base,
* 1.0 gives @p color
*/
QColor tint(const QColor &base, const QColor &color, qreal amount = 0.3);
QColor tint(const QColor& base, const QColor& color, qreal amount = 0.3);
/**
* Blend two colors into a new color by linear combination.
@ -138,7 +135,7 @@ QColor tint(const QColor &base, const QColor &color, qreal amount = 0.3);
* @p bias >= 1 gives @p c2. @p bias == 0.5 gives a 50% blend of @p c1
* and @p c2.
*/
QColor mix(const QColor &c1, const QColor &c2, qreal bias = 0.5);
QColor mix(const QColor& c1, const QColor& c2, qreal bias = 0.5);
/**
* Blend two colors into a new color by painting the second color over the
@ -152,7 +149,5 @@ QColor mix(const QColor &c1, const QColor &c2, qreal bias = 0.5);
* @param paint the color to be overlayed onto the base color.
* @param comp the CompositionMode used to do the blending.
*/
QColor
overlayColors(const QColor &base, const QColor &paint,
QPainter::CompositionMode comp = QPainter::CompositionMode_SourceOver);
}
QColor overlayColors(const QColor& base, const QColor& paint, QPainter::CompositionMode comp = QPainter::CompositionMode_SourceOver);
} // namespace Rainbow