chore: reformat

Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
This commit is contained in:
Sefa Eyeoglu
2023-08-02 18:35:35 +02:00
parent ce2ca13815
commit 1d468ac35a
594 changed files with 16040 additions and 16536 deletions

View File

@ -94,7 +94,7 @@ static volatile int internal_libgamemode_loaded = 1;
/* Typedefs for the functions to load */
typedef int (*api_call_return_int)(void);
typedef const char *(*api_call_return_cstring)(void);
typedef const char* (*api_call_return_cstring)(void);
typedef int (*api_call_pid_return_int)(pid_t);
/* Storage for functors */
@ -111,26 +111,26 @@ static api_call_pid_return_int REAL_internal_gamemode_query_status_for = NULL;
*
* Returns 0 on success and -1 on failure
*/
__attribute__((always_inline)) static inline int internal_bind_libgamemode_symbol(
void *handle, const char *name, void **out_func, size_t func_size, bool required)
__attribute__((always_inline)) static inline int internal_bind_libgamemode_symbol(void* handle,
const char* name,
void** out_func,
size_t func_size,
bool required)
{
void *symbol_lookup = NULL;
char *dl_error = NULL;
void* symbol_lookup = NULL;
char* dl_error = NULL;
/* Safely look up the symbol */
symbol_lookup = dlsym(handle, name);
dl_error = dlerror();
if (required && (dl_error || !symbol_lookup)) {
snprintf(internal_gamemode_client_error_string,
sizeof(internal_gamemode_client_error_string),
"dlsym failed - %s",
dl_error);
return -1;
}
/* Safely look up the symbol */
symbol_lookup = dlsym(handle, name);
dl_error = dlerror();
if (required && (dl_error || !symbol_lookup)) {
snprintf(internal_gamemode_client_error_string, sizeof(internal_gamemode_client_error_string), "dlsym failed - %s", dl_error);
return -1;
}
/* Have the symbol correctly, copy it to make it usable */
memcpy(out_func, &symbol_lookup, func_size);
return 0;
/* Have the symbol correctly, copy it to make it usable */
memcpy(out_func, &symbol_lookup, func_size);
return 0;
}
/**
@ -140,98 +140,74 @@ __attribute__((always_inline)) static inline int internal_bind_libgamemode_symbo
*/
__attribute__((always_inline)) static inline int internal_load_libgamemode(void)
{
/* We start at 1, 0 is a success and -1 is a fail */
if (internal_libgamemode_loaded != 1) {
return internal_libgamemode_loaded;
}
/* We start at 1, 0 is a success and -1 is a fail */
if (internal_libgamemode_loaded != 1) {
return internal_libgamemode_loaded;
}
/* Anonymous struct type to define our bindings */
struct binding {
const char *name;
void **functor;
size_t func_size;
bool required;
} bindings[] = {
{ "real_gamemode_request_start",
(void **)&REAL_internal_gamemode_request_start,
sizeof(REAL_internal_gamemode_request_start),
true },
{ "real_gamemode_request_end",
(void **)&REAL_internal_gamemode_request_end,
sizeof(REAL_internal_gamemode_request_end),
true },
{ "real_gamemode_query_status",
(void **)&REAL_internal_gamemode_query_status,
sizeof(REAL_internal_gamemode_query_status),
false },
{ "real_gamemode_error_string",
(void **)&REAL_internal_gamemode_error_string,
sizeof(REAL_internal_gamemode_error_string),
true },
{ "real_gamemode_request_start_for",
(void **)&REAL_internal_gamemode_request_start_for,
sizeof(REAL_internal_gamemode_request_start_for),
false },
{ "real_gamemode_request_end_for",
(void **)&REAL_internal_gamemode_request_end_for,
sizeof(REAL_internal_gamemode_request_end_for),
false },
{ "real_gamemode_query_status_for",
(void **)&REAL_internal_gamemode_query_status_for,
sizeof(REAL_internal_gamemode_query_status_for),
false },
};
/* Anonymous struct type to define our bindings */
struct binding {
const char* name;
void** functor;
size_t func_size;
bool required;
} bindings[] = {
{ "real_gamemode_request_start", (void**)&REAL_internal_gamemode_request_start, sizeof(REAL_internal_gamemode_request_start),
true },
{ "real_gamemode_request_end", (void**)&REAL_internal_gamemode_request_end, sizeof(REAL_internal_gamemode_request_end), true },
{ "real_gamemode_query_status", (void**)&REAL_internal_gamemode_query_status, sizeof(REAL_internal_gamemode_query_status), false },
{ "real_gamemode_error_string", (void**)&REAL_internal_gamemode_error_string, sizeof(REAL_internal_gamemode_error_string), true },
{ "real_gamemode_request_start_for", (void**)&REAL_internal_gamemode_request_start_for,
sizeof(REAL_internal_gamemode_request_start_for), false },
{ "real_gamemode_request_end_for", (void**)&REAL_internal_gamemode_request_end_for, sizeof(REAL_internal_gamemode_request_end_for),
false },
{ "real_gamemode_query_status_for", (void**)&REAL_internal_gamemode_query_status_for,
sizeof(REAL_internal_gamemode_query_status_for), false },
};
void *libgamemode = NULL;
void* libgamemode = NULL;
/* Try and load libgamemode */
libgamemode = dlopen("libgamemode.so.0", RTLD_NOW);
if (!libgamemode) {
/* Attempt to load unversioned library for compatibility with older
* versions (as of writing, there are no ABI changes between the two -
* this may need to change if ever ABI-breaking changes are made) */
libgamemode = dlopen("libgamemode.so", RTLD_NOW);
if (!libgamemode) {
snprintf(internal_gamemode_client_error_string,
sizeof(internal_gamemode_client_error_string),
"dlopen failed - %s",
dlerror());
internal_libgamemode_loaded = -1;
return -1;
}
}
/* Try and load libgamemode */
libgamemode = dlopen("libgamemode.so.0", RTLD_NOW);
if (!libgamemode) {
/* Attempt to load unversioned library for compatibility with older
* versions (as of writing, there are no ABI changes between the two -
* this may need to change if ever ABI-breaking changes are made) */
libgamemode = dlopen("libgamemode.so", RTLD_NOW);
if (!libgamemode) {
snprintf(internal_gamemode_client_error_string, sizeof(internal_gamemode_client_error_string), "dlopen failed - %s", dlerror());
internal_libgamemode_loaded = -1;
return -1;
}
}
/* Attempt to bind all symbols */
for (size_t i = 0; i < sizeof(bindings) / sizeof(bindings[0]); i++) {
struct binding *binder = &bindings[i];
/* Attempt to bind all symbols */
for (size_t i = 0; i < sizeof(bindings) / sizeof(bindings[0]); i++) {
struct binding* binder = &bindings[i];
if (internal_bind_libgamemode_symbol(libgamemode,
binder->name,
binder->functor,
binder->func_size,
binder->required)) {
internal_libgamemode_loaded = -1;
return -1;
};
}
if (internal_bind_libgamemode_symbol(libgamemode, binder->name, binder->functor, binder->func_size, binder->required)) {
internal_libgamemode_loaded = -1;
return -1;
};
}
/* Success */
internal_libgamemode_loaded = 0;
return 0;
/* Success */
internal_libgamemode_loaded = 0;
return 0;
}
/**
* Redirect to the real libgamemode
*/
__attribute__((always_inline)) static inline const char *gamemode_error_string(void)
__attribute__((always_inline)) static inline const char* gamemode_error_string(void)
{
/* If we fail to load the system gamemode, or we have an error string already, return our error
* string instead of diverting to the system version */
if (internal_load_libgamemode() < 0 || internal_gamemode_client_error_string[0] != '\0') {
return internal_gamemode_client_error_string;
}
/* If we fail to load the system gamemode, or we have an error string already, return our error
* string instead of diverting to the system version */
if (internal_load_libgamemode() < 0 || internal_gamemode_client_error_string[0] != '\0') {
return internal_gamemode_client_error_string;
}
return REAL_internal_gamemode_error_string();
return REAL_internal_gamemode_error_string();
}
/**
@ -246,22 +222,22 @@ __attribute__((always_inline)) static inline
#endif
int gamemode_request_start(void)
{
/* Need to load gamemode */
if (internal_load_libgamemode() < 0) {
/* Need to load gamemode */
if (internal_load_libgamemode() < 0) {
#ifdef GAMEMODE_AUTO
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
#endif
return -1;
}
return -1;
}
if (REAL_internal_gamemode_request_start() < 0) {
if (REAL_internal_gamemode_request_start() < 0) {
#ifdef GAMEMODE_AUTO
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
#endif
return -1;
}
return -1;
}
return 0;
return 0;
}
/* Redirect to the real libgamemode */
@ -272,94 +248,90 @@ __attribute__((always_inline)) static inline
#endif
int gamemode_request_end(void)
{
/* Need to load gamemode */
if (internal_load_libgamemode() < 0) {
/* Need to load gamemode */
if (internal_load_libgamemode() < 0) {
#ifdef GAMEMODE_AUTO
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
#endif
return -1;
}
return -1;
}
if (REAL_internal_gamemode_request_end() < 0) {
if (REAL_internal_gamemode_request_end() < 0) {
#ifdef GAMEMODE_AUTO
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
#endif
return -1;
}
return -1;
}
return 0;
return 0;
}
/* Redirect to the real libgamemode */
__attribute__((always_inline)) static inline int gamemode_query_status(void)
{
/* Need to load gamemode */
if (internal_load_libgamemode() < 0) {
return -1;
}
/* Need to load gamemode */
if (internal_load_libgamemode() < 0) {
return -1;
}
if (REAL_internal_gamemode_query_status == NULL) {
snprintf(internal_gamemode_client_error_string,
sizeof(internal_gamemode_client_error_string),
"gamemode_query_status missing (older host?)");
return -1;
}
if (REAL_internal_gamemode_query_status == NULL) {
snprintf(internal_gamemode_client_error_string, sizeof(internal_gamemode_client_error_string),
"gamemode_query_status missing (older host?)");
return -1;
}
return REAL_internal_gamemode_query_status();
return REAL_internal_gamemode_query_status();
}
/* Redirect to the real libgamemode */
__attribute__((always_inline)) static inline int gamemode_request_start_for(pid_t pid)
{
/* Need to load gamemode */
if (internal_load_libgamemode() < 0) {
return -1;
}
/* Need to load gamemode */
if (internal_load_libgamemode() < 0) {
return -1;
}
if (REAL_internal_gamemode_request_start_for == NULL) {
snprintf(internal_gamemode_client_error_string,
sizeof(internal_gamemode_client_error_string),
"gamemode_request_start_for missing (older host?)");
return -1;
}
if (REAL_internal_gamemode_request_start_for == NULL) {
snprintf(internal_gamemode_client_error_string, sizeof(internal_gamemode_client_error_string),
"gamemode_request_start_for missing (older host?)");
return -1;
}
return REAL_internal_gamemode_request_start_for(pid);
return REAL_internal_gamemode_request_start_for(pid);
}
/* Redirect to the real libgamemode */
__attribute__((always_inline)) static inline int gamemode_request_end_for(pid_t pid)
{
/* Need to load gamemode */
if (internal_load_libgamemode() < 0) {
return -1;
}
/* Need to load gamemode */
if (internal_load_libgamemode() < 0) {
return -1;
}
if (REAL_internal_gamemode_request_end_for == NULL) {
snprintf(internal_gamemode_client_error_string,
sizeof(internal_gamemode_client_error_string),
"gamemode_request_end_for missing (older host?)");
return -1;
}
if (REAL_internal_gamemode_request_end_for == NULL) {
snprintf(internal_gamemode_client_error_string, sizeof(internal_gamemode_client_error_string),
"gamemode_request_end_for missing (older host?)");
return -1;
}
return REAL_internal_gamemode_request_end_for(pid);
return REAL_internal_gamemode_request_end_for(pid);
}
/* Redirect to the real libgamemode */
__attribute__((always_inline)) static inline int gamemode_query_status_for(pid_t pid)
{
/* Need to load gamemode */
if (internal_load_libgamemode() < 0) {
return -1;
}
/* Need to load gamemode */
if (internal_load_libgamemode() < 0) {
return -1;
}
if (REAL_internal_gamemode_query_status_for == NULL) {
snprintf(internal_gamemode_client_error_string,
sizeof(internal_gamemode_client_error_string),
"gamemode_query_status_for missing (older host?)");
return -1;
}
if (REAL_internal_gamemode_query_status_for == NULL) {
snprintf(internal_gamemode_client_error_string, sizeof(internal_gamemode_client_error_string),
"gamemode_query_status_for missing (older host?)");
return -1;
}
return REAL_internal_gamemode_query_status_for(pid);
return REAL_internal_gamemode_query_status_for(pid);
}
#endif // CLIENT_GAMEMODE_H
#endif // CLIENT_GAMEMODE_H