chore: reformat

Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
This commit is contained in:
Sefa Eyeoglu
2023-08-02 18:35:35 +02:00
parent ce2ca13815
commit 1d468ac35a
594 changed files with 16040 additions and 16536 deletions

View File

@ -46,8 +46,7 @@
namespace ResourceDownload {
ModrinthModPage::ModrinthModPage(ModDownloadDialog* dialog, BaseInstance& instance)
: ModPage(dialog, instance)
ModrinthModPage::ModrinthModPage(ModDownloadDialog* dialog, BaseInstance& instance) : ModPage(dialog, instance)
{
m_model = new ModrinthModModel(instance);
m_ui->packView->setModel(m_model);
@ -64,14 +63,15 @@ ModrinthModPage::ModrinthModPage(ModDownloadDialog* dialog, BaseInstance& instan
m_ui->packDescription->setMetaEntry(metaEntryBase());
}
auto ModrinthModPage::validateVersion(ModPlatform::IndexedVersion& ver, QString mineVer, std::optional<ResourceAPI::ModLoaderTypes> loaders) const -> bool
auto ModrinthModPage::validateVersion(ModPlatform::IndexedVersion& ver,
QString mineVer,
std::optional<ResourceAPI::ModLoaderTypes> loaders) const -> bool
{
auto loaderCompatible = !loaders.has_value();
if (!loaderCompatible) {
auto loaderStrings = ModrinthAPI::getModLoaderStrings(loaders.value());
for (auto remoteLoader : ver.loaders)
{
for (auto remoteLoader : ver.loaders) {
if (loaderStrings.contains(remoteLoader)) {
loaderCompatible = true;
break;
@ -139,9 +139,21 @@ ModrinthShaderPackPage::ModrinthShaderPackPage(ShaderPackDownloadDialog* dialog,
// I don't know why, but doing this on the parent class makes it so that
// other mod providers start loading before being selected, at least with
// my Qt, so we need to implement this in every derived class...
auto ModrinthModPage::shouldDisplay() const -> bool { return true; }
auto ModrinthResourcePackPage::shouldDisplay() const -> bool { return true; }
auto ModrinthTexturePackPage::shouldDisplay() const -> bool { return true; }
auto ModrinthShaderPackPage::shouldDisplay() const -> bool { return true; }
auto ModrinthModPage::shouldDisplay() const -> bool
{
return true;
}
auto ModrinthResourcePackPage::shouldDisplay() const -> bool
{
return true;
}
auto ModrinthTexturePackPage::shouldDisplay() const -> bool
{
return true;
}
auto ModrinthShaderPackPage::shouldDisplay() const -> bool
{
return true;
}
} // namespace ResourceDownload