feat:unlocked versions page
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
This commit is contained in:
@ -46,38 +46,27 @@
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#include "minecraft/PackProfile.h"
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#include "ui/pages/BasePage.h"
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namespace Ui
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{
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namespace Ui {
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class VersionPage;
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}
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class VersionPage : public QMainWindow, public BasePage
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{
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class VersionPage : public QMainWindow, public BasePage {
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Q_OBJECT
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public:
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explicit VersionPage(MinecraftInstance *inst, QWidget *parent = 0);
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public:
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explicit VersionPage(MinecraftInstance* inst, QWidget* parent = 0);
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virtual ~VersionPage();
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virtual QString displayName() const override
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{
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return tr("Version");
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}
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virtual QString displayName() const override { return tr("Version"); }
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virtual QIcon icon() const override;
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virtual QString id() const override
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{
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return "version";
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}
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virtual QString helpPage() const override
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{
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return "Instance-Version";
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}
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virtual QString id() const override { return "version"; }
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virtual QString helpPage() const override { return "Instance-Version"; }
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virtual bool shouldDisplay() const override;
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void retranslate() override;
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void openedImpl() override;
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void closedImpl() override;
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private slots:
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private slots:
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void on_actionChange_version_triggered();
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void on_actionInstall_Forge_triggered();
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void on_actionInstall_Fabric_triggered();
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@ -103,36 +92,34 @@ private slots:
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void updateVersionControls();
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private:
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private:
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ComponentPtr current();
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int currentRow();
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void updateButtons(int row = -1);
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void preselect(int row = 0);
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int doUpdate();
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protected:
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QMenu * createPopupMenu() override;
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protected:
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QMenu* createPopupMenu() override;
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/// FIXME: this shouldn't be necessary!
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bool reloadPackProfile();
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private:
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Ui::VersionPage *ui;
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QSortFilterProxyModel *m_filterModel;
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private:
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Ui::VersionPage* ui;
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QSortFilterProxyModel* m_filterModel;
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std::shared_ptr<PackProfile> m_profile;
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MinecraftInstance *m_inst;
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MinecraftInstance* m_inst;
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int currentIdx = 0;
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bool controlsEnabled = false;
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std::shared_ptr<Setting> m_wide_bar_setting = nullptr;
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public slots:
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void versionCurrent(const QModelIndex ¤t, const QModelIndex &previous);
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public slots:
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void versionCurrent(const QModelIndex& current, const QModelIndex& previous);
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private slots:
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void updateRunningStatus(bool running);
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private slots:
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void onGameUpdateError(QString error);
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void packageCurrent(const QModelIndex ¤t, const QModelIndex &previous);
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void showContextMenu(const QPoint &pos);
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void onFilterTextChanged(const QString & newContents);
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void packageCurrent(const QModelIndex& current, const QModelIndex& previous);
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void showContextMenu(const QPoint& pos);
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void onFilterTextChanged(const QString& newContents);
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};
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