Made ByteSynkArray to use shared_ptr
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
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@ -1,7 +1,8 @@
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// SPDX-License-Identifier: GPL-3.0-only
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/*
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* PolyMC - Minecraft Launcher
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* Prism Launcher - Minecraft Launcher
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* Copyright (c) 2022 flowln <flowlnlnln@gmail.com>
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* Copyright (c) 2023 Trial97 <alexandru.tripon97@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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@ -46,7 +47,7 @@ namespace Net {
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*/
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class ByteArraySink : public Sink {
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public:
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ByteArraySink(QByteArray* output) : m_output(output){};
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ByteArraySink(std::shared_ptr<QByteArray> output) : m_output(output){};
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virtual ~ByteArraySink() = default;
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@ -93,6 +94,6 @@ class ByteArraySink : public Sink {
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auto hasLocalData() -> bool override { return false; }
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private:
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QByteArray* m_output;
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std::shared_ptr<QByteArray> m_output;
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};
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} // namespace Net
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