Fix: signal/slot macro -> func pointer & network fixes
- convert qt connect calls to use function pointers instead of the signal/slot macros wherever practical (UI classes were mostly left alone, target was tasks and processes) - give signals an explicit receivers to use the static method over the instance method wherever practical - ensure networks tasks are using the `errorOccured` signal added in Qt5.15 over the deprecated `error` signal - ensure all networks tasks have an sslErrors signal connected - add seemingly missing `MinecraftAccount::authSucceeded` connection for `MSAInteractive` login flow Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
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@ -132,11 +132,10 @@ bool SettingsObject::reload()
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void SettingsObject::connectSignals(const Setting &setting)
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{
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connect(&setting, SIGNAL(SettingChanged(const Setting &, QVariant)),
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SLOT(changeSetting(const Setting &, QVariant)));
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connect(&setting, SIGNAL(SettingChanged(const Setting &, QVariant)),
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connect(&setting, &Setting::SettingChanged, this, &SettingsObject::changeSetting);
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connect(&setting, SIGNAL(SettingChanged(const Setting &, QVariant)), this,
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SIGNAL(SettingChanged(const Setting &, QVariant)));
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connect(&setting, SIGNAL(settingReset(Setting)), SLOT(resetSetting(const Setting &)));
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connect(&setting, SIGNAL(settingReset(Setting)), SIGNAL(settingReset(const Setting &)));
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connect(&setting, &Setting::settingReset, this, &SettingsObject::resetSetting);
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connect(&setting, SIGNAL(settingReset(Setting)), this, SIGNAL(settingReset(const Setting &)));
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}
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