Fix: signal/slot macro -> func pointer & network fixes
- convert qt connect calls to use function pointers instead of the signal/slot macros wherever practical (UI classes were mostly left alone, target was tasks and processes) - give signals an explicit receivers to use the static method over the instance method wherever practical - ensure networks tasks are using the `errorOccured` signal added in Qt5.15 over the deprecated `error` signal - ensure all networks tasks have an sslErrors signal connected - add seemingly missing `MinecraftAccount::authSucceeded` connection for `MSAInteractive` login flow Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
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@ -53,8 +53,7 @@ WorldList::WorldList(const QString &dir)
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m_dir.setSorting(QDir::Name | QDir::IgnoreCase | QDir::LocaleAware);
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m_watcher = new QFileSystemWatcher(this);
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is_watching = false;
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connect(m_watcher, SIGNAL(directoryChanged(QString)), this,
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SLOT(directoryChanged(QString)));
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connect(m_watcher, &QFileSystemWatcher::directoryChanged, this, &WorldList::directoryChanged);
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}
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void WorldList::startWatching()
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