remove now unneeded Q_ASSERTs
Signed-off-by: Tayou <git@tayou.org>
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@ -235,8 +235,6 @@ bool processPackPNG(const ResourcePack& pack)
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return false; // not processed correctly; https://github.com/PrismLauncher/PrismLauncher/issues/1740
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}
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case ResourceType::ZIPFILE: {
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Q_ASSERT(pack.type() == ResourceType::ZIPFILE);
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QuaZip zip(pack.fileinfo().filePath());
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if (!zip.open(QuaZip::mdUnzip))
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return false; // can't open zip file
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@ -189,8 +189,6 @@ bool processPackPNG(const TexturePack& pack)
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return false;
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}
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case ResourceType::ZIPFILE: {
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Q_ASSERT(pack.type() == ResourceType::ZIPFILE);
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QuaZip zip(pack.fileinfo().filePath());
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if (!zip.open(QuaZip::mdUnzip))
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return false; // can't open zip file
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