Finish preliminary offline support
* ProgressProvider now has an abort() call * Abort button support added to the progress dialog * YggdrasilTask and MojangAccount adapted to support abort YggdrasilTask will time out after 10 seconds of no network activity, or when the user pushes the Play Offline button. In offline mode, all instance update tasks are skipped! This will need further work.
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@ -25,6 +25,7 @@
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#include <gui/dialogs/EditAccountDialog.h>
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#include <gui/dialogs/ProgressDialog.h>
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#include <gui/dialogs/AccountSelectDialog.h>
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#include <logic/tasks/Task.h>
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#include <MultiMC.h>
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@ -117,14 +118,14 @@ void AccountListDialog::addAccount(const QString& errMsg)
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QString password(loginDialog.password());
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MojangAccountPtr account = MojangAccount::createFromUsername(username);
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/*
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ProgressDialog progDialog(this);
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AuthenticateTask authTask(account, password, &progDialog);
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if (progDialog.exec(&authTask))
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auto task = account->login(password);
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progDialog.exec(task.get());
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if(task->successful())
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{
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// Add the authenticated account to the accounts list.
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MojangAccountPtr account = authTask.getMojangAccount();
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m_accounts->addAccount(account);
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if (m_accounts->count() == 1)
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m_accounts->setActiveAccount(account->username());
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// Grab associated player skins
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auto job = new NetJob("Player skins: " + account->username());
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@ -141,6 +142,5 @@ void AccountListDialog::addAccount(const QString& errMsg)
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job->start();
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}
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*/
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}
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}
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