GH-3602 Create .minecraft before running pre-launch commands

This commit is contained in:
Petr Mrázek
2021-03-10 03:52:35 +01:00
parent 0a869fc9ed
commit 0c98589a7f
5 changed files with 42 additions and 32 deletions

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@ -0,0 +1,28 @@
#include "CreateGameFolders.h"
#include "minecraft/MinecraftInstance.h"
#include "launch/LaunchTask.h"
#include "FileSystem.h"
CreateGameFolders::CreateGameFolders(LaunchTask* parent): LaunchStep(parent)
{
}
void CreateGameFolders::executeTask()
{
auto instance = m_parent->instance();
std::shared_ptr<MinecraftInstance> minecraftInstance = std::dynamic_pointer_cast<MinecraftInstance>(instance);
if(!FS::ensureFolderPathExists(minecraftInstance->gameRoot()))
{
emit logLine("Couldn't create the main game folder", MessageLevel::Error);
emitFailed("Couldn't create the main game folder");
return;
}
// HACK: this is a workaround for MCL-3732 - 'server-resource-packs' folder is created.
if(!FS::ensureFolderPathExists(FS::PathCombine(minecraftInstance->gameRoot(), "server-resource-packs")))
{
emit logLine("Couldn't create the 'server-resource-packs' folder", MessageLevel::Error);
}
emitSucceeded();
}

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@ -19,13 +19,13 @@
#include <LoggedProcess.h>
#include <minecraft/auth/AuthSession.h>
// HACK: this is a workaround for MCL-3732 - 'server-resource-packs' folder is created.
class CreateServerResourcePacksFolder: public LaunchStep
// Create the main .minecraft for the instance and any other necessary folders
class CreateGameFolders: public LaunchStep
{
Q_OBJECT
public:
explicit CreateServerResourcePacksFolder(LaunchTask *parent);
virtual ~CreateServerResourcePacksFolder() {};
explicit CreateGameFolders(LaunchTask *parent);
virtual ~CreateGameFolders() {};
virtual void executeTask();
virtual bool canAbort() const

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@ -1,19 +0,0 @@
#include "CreateServerResourcePacksFolder.h"
#include "minecraft/MinecraftInstance.h"
#include "launch/LaunchTask.h"
#include "FileSystem.h"
CreateServerResourcePacksFolder::CreateServerResourcePacksFolder(LaunchTask* parent): LaunchStep(parent)
{
}
void CreateServerResourcePacksFolder::executeTask()
{
auto instance = m_parent->instance();
std::shared_ptr<MinecraftInstance> minecraftInstance = std::dynamic_pointer_cast<MinecraftInstance>(instance);
if(!FS::ensureFolderPathExists(FS::PathCombine(minecraftInstance->gameRoot(), "server-resource-packs")))
{
emit logLine(tr("Couldn't create the 'server-resource-packs' folder"), MessageLevel::Error);
}
emitSucceeded();
}