refactor: abstract away update confirmation dialog
... so that we can avoid code duplication. Signed-off-by: flow <flowlnlnln@gmail.com>
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@ -18,6 +18,29 @@ InstanceNameChange askForChangingInstanceName(QWidget* parent, const QString& ol
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return InstanceNameChange::ShouldKeep;
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}
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ShouldUpdate askIfShouldUpdate(QWidget *parent, QString original_version_name)
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{
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auto info = CustomMessageBox::selectable(
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parent, QObject::tr("Similar modpack was found!"),
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QObject::tr("One or more of your instances are from this same modpack%1. Do you want to create a "
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"separate instance, or update the existing one?\n\nNOTE: Make sure you made a backup of your important instance data before "
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"updating, as worlds can be corrupted and some configuration may be lost (due to pack overrides).")
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.arg(original_version_name),
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QMessageBox::Information, QMessageBox::Ok | QMessageBox::Reset | QMessageBox::Abort);
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info->setButtonText(QMessageBox::Ok, QObject::tr("Update existing instance"));
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info->setButtonText(QMessageBox::Abort, QObject::tr("Create new instance"));
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info->setButtonText(QMessageBox::Reset, QObject::tr("Cancel"));
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info->exec();
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if (info->clickedButton() == info->button(QMessageBox::Ok))
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return ShouldUpdate::Update;
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if (info->clickedButton() == info->button(QMessageBox::Abort))
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return ShouldUpdate::SkipUpdating;
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return ShouldUpdate::Cancel;
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}
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QString InstanceName::name() const
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{
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if (!m_modified_name.isEmpty())
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