Merge pull request #707 from Jan200101/PR/gamemode

Add Performance related settings
This commit is contained in:
Sefa Eyeoglu
2022-07-06 17:11:43 +02:00
committed by GitHub
16 changed files with 629 additions and 13 deletions

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@ -638,6 +638,11 @@ Application::Application(int &argc, char **argv) : QApplication(argc, argv)
m_settings->registerSetting("UseNativeOpenAL", false);
m_settings->registerSetting("UseNativeGLFW", false);
// Peformance related options
m_settings->registerSetting("EnableFeralGamemode", false);
m_settings->registerSetting("EnableMangoHud", false);
m_settings->registerSetting("UseDiscreteGpu", false);
// Game time
m_settings->registerSetting("ShowGameTime", true);
m_settings->registerSetting("ShowGlobalGameTime", true);

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@ -188,6 +188,7 @@ public:
* Create envrironment variables for running the instance
*/
virtual QProcessEnvironment createEnvironment() = 0;
virtual QProcessEnvironment createLaunchEnvironment() = 0;
/*!
* Returns a matcher that can maps relative paths within the instance to whether they are 'log files'

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@ -972,6 +972,13 @@ target_link_libraries(Launcher_logic
BuildConfig
Katabasis
)
if (UNIX AND NOT CYGWIN AND NOT APPLE)
target_link_libraries(Launcher_logic
gamemode
)
endif()
target_link_libraries(Launcher_logic
Qt5::Core
Qt5::Xml

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@ -39,6 +39,10 @@ public:
{
return QProcessEnvironment();
}
QProcessEnvironment createLaunchEnvironment() override
{
return QProcessEnvironment();
}
QMap<QString, QString> getVariables() const override
{
return QMap<QString, QString>();

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@ -154,6 +154,12 @@ MinecraftInstance::MinecraftInstance(SettingsObjectPtr globalSettings, SettingsO
m_settings->registerOverride(globalSettings->getSetting("UseNativeOpenAL"), nativeLibraryWorkaroundsOverride);
m_settings->registerOverride(globalSettings->getSetting("UseNativeGLFW"), nativeLibraryWorkaroundsOverride);
// Peformance related options
auto performanceOverride = m_settings->registerSetting("OverridePerformance", false);
m_settings->registerOverride(globalSettings->getSetting("EnableFeralGamemode"), performanceOverride);
m_settings->registerOverride(globalSettings->getSetting("EnableMangoHud"), performanceOverride);
m_settings->registerOverride(globalSettings->getSetting("UseDiscreteGpu"), performanceOverride);
// Game time
auto gameTimeOverride = m_settings->registerSetting("OverrideGameTime", false);
m_settings->registerOverride(globalSettings->getSetting("ShowGameTime"), gameTimeOverride);
@ -435,6 +441,36 @@ QProcessEnvironment MinecraftInstance::createEnvironment()
return env;
}
QProcessEnvironment MinecraftInstance::createLaunchEnvironment()
{
// prepare the process environment
QProcessEnvironment env = createEnvironment();
#ifdef Q_OS_LINUX
if (settings()->get("EnableMangoHud").toBool())
{
auto preload = env.value("LD_PRELOAD", "") + ":libMangoHud_dlsym.so:libMangoHud.so";
auto lib_path = env.value("LD_LIBRARY_PATH", "") + ":/usr/local/$LIB/mangohud/:/usr/$LIB/mangohud/";
env.insert("LD_PRELOAD", preload);
env.insert("LD_LIBRARY_PATH", lib_path);
env.insert("MANGOHUD", "1");
}
if (settings()->get("UseDiscreteGpu").toBool())
{
// Open Source Drivers
env.insert("DRI_PRIME", "1");
// Proprietary Nvidia Drivers
env.insert("__NV_PRIME_RENDER_OFFLOAD", "1");
env.insert("__VK_LAYER_NV_optimus", "NVIDIA_only");
env.insert("__GLX_VENDOR_LIBRARY_NAME", "nvidia");
}
#endif
return env;
}
static QString replaceTokensIn(QString text, QMap<QString, QString> with)
{
QString result;

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@ -91,6 +91,7 @@ public:
/// create an environment for launching processes
QProcessEnvironment createEnvironment() override;
QProcessEnvironment createLaunchEnvironment() override;
/// guess log level from a line of minecraft log
MessageLevel::Enum guessLevel(const QString &line, MessageLevel::Enum level) override;

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@ -12,13 +12,18 @@
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "DirectJavaLaunch.h"
#include <QStandardPaths>
#include <launch/LaunchTask.h>
#include <minecraft/MinecraftInstance.h>
#include <FileSystem.h>
#include <Commandline.h>
#include <QStandardPaths>
#ifdef Q_OS_LINUX
#include "gamemode_client.h"
#endif
DirectJavaLaunch::DirectJavaLaunch(LaunchTask *parent) : LaunchStep(parent)
{
@ -50,7 +55,7 @@ void DirectJavaLaunch::executeTask()
auto javaPath = FS::ResolveExecutable(instance->settings()->get("JavaPath").toString());
m_process.setProcessEnvironment(instance->createEnvironment());
m_process.setProcessEnvironment(instance->createLaunchEnvironment());
// make detachable - this will keep the process running even if the object is destroyed
m_process.setDetachable(true);
@ -79,6 +84,17 @@ void DirectJavaLaunch::executeTask()
{
m_process.start(javaPath, args);
}
#ifdef Q_OS_LINUX
if (instance->settings()->get("EnableFeralGamemode").toBool())
{
auto pid = m_process.processId();
if (pid)
{
gamemode_request_start_for(pid);
}
}
#endif
}
void DirectJavaLaunch::on_state(LoggedProcess::State state)

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@ -44,6 +44,10 @@
#include "Commandline.h"
#include "Application.h"
#ifdef Q_OS_LINUX
#include "gamemode_client.h"
#endif
LauncherPartLaunch::LauncherPartLaunch(LaunchTask *parent) : LaunchStep(parent)
{
auto instance = parent->instance();
@ -102,7 +106,7 @@ void LauncherPartLaunch::executeTask()
auto javaPath = FS::ResolveExecutable(instance->settings()->get("JavaPath").toString());
m_process.setProcessEnvironment(instance->createEnvironment());
m_process.setProcessEnvironment(instance->createLaunchEnvironment());
// make detachable - this will keep the process running even if the object is destroyed
m_process.setDetachable(true);
@ -167,6 +171,17 @@ void LauncherPartLaunch::executeTask()
{
m_process.start(javaPath, args);
}
#ifdef Q_OS_LINUX
if (instance->settings()->get("EnableFeralGamemode").toBool())
{
auto pid = m_process.processId();
if (pid)
{
gamemode_request_start_for(pid);
}
}
#endif
}
void LauncherPartLaunch::on_state(LoggedProcess::State state)

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@ -87,6 +87,11 @@ void MinecraftPage::applySettings()
s->set("UseNativeOpenAL", ui->useNativeOpenALCheck->isChecked());
s->set("UseNativeGLFW", ui->useNativeGLFWCheck->isChecked());
// Peformance related options
s->set("EnableFeralGamemode", ui->enableFeralGamemodeCheck->isChecked());
s->set("EnableMangoHud", ui->enableMangoHud->isChecked());
s->set("UseDiscreteGpu", ui->useDiscreteGpuCheck->isChecked());
// Game time
s->set("ShowGameTime", ui->showGameTime->isChecked());
s->set("ShowGlobalGameTime", ui->showGlobalGameTime->isChecked());
@ -109,6 +114,14 @@ void MinecraftPage::loadSettings()
ui->useNativeOpenALCheck->setChecked(s->get("UseNativeOpenAL").toBool());
ui->useNativeGLFWCheck->setChecked(s->get("UseNativeGLFW").toBool());
ui->enableFeralGamemodeCheck->setChecked(s->get("EnableFeralGamemode").toBool());
ui->enableMangoHud->setChecked(s->get("EnableMangoHud").toBool());
ui->useDiscreteGpuCheck->setChecked(s->get("UseDiscreteGpu").toBool());
#if !defined(Q_OS_LINUX)
ui->perfomanceGroupBox->setVisible(false);
#endif
ui->showGameTime->setChecked(s->get("ShowGameTime").toBool());
ui->showGlobalGameTime->setChecked(s->get("ShowGlobalGameTime").toBool());
ui->recordGameTime->setChecked(s->get("RecordGameTime").toBool());

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@ -134,6 +134,45 @@
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="perfomanceGroupBox">
<property name="title">
<string>Performance</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_2">
<item>
<widget class="QCheckBox" name="enableFeralGamemodeCheck">
<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Enable Feral Interactive's GameMode, to potentially improve gaming performance.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="text">
<string>Enable Feral GameMode</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="enableMangoHud">
<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Enable MangoHud's advanced performance overlay.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="text">
<string>Enable MangoHud</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="useDiscreteGpuCheck">
<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Use the discrete GPU instead of the primary GPU.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="text">
<string>Use discrete GPU</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="gameTimeGroupBox">
<property name="title">
@ -181,15 +220,15 @@
</widget>
</item>
<item>
<widget class="QCheckBox" name="quitAfterGameStopCheck">
<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;The launcher will automatically quit after the game exits or crashes.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="text">
<string>&amp;Quit the launcher after game window closes</string>
</property>
</widget>
</item>
<widget class="QCheckBox" name="quitAfterGameStopCheck">
<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;The launcher will automatically quit after the game exits or crashes.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="text">
<string>&amp;Quit the launcher after game window closes</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
@ -218,6 +257,9 @@
<tabstop>windowHeightSpinBox</tabstop>
<tabstop>useNativeGLFWCheck</tabstop>
<tabstop>useNativeOpenALCheck</tabstop>
<tabstop>enableFeralGamemodeCheck</tabstop>
<tabstop>enableMangoHud</tabstop>
<tabstop>useDiscreteGpuCheck</tabstop>
</tabstops>
<resources/>
<connections/>

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@ -232,6 +232,22 @@ void InstanceSettingsPage::applySettings()
m_settings->reset("UseNativeGLFW");
}
// Performance
bool performance = ui->perfomanceGroupBox->isChecked();
m_settings->set("OverridePerformance", performance);
if(performance)
{
m_settings->set("EnableFeralGamemode", ui->enableFeralGamemodeCheck->isChecked());
m_settings->set("EnableMangoHud", ui->enableMangoHud->isChecked());
m_settings->set("UseDiscreteGpu", ui->useDiscreteGpuCheck->isChecked());
}
else
{
m_settings->reset("EnableFeralGamemode");
m_settings->reset("EnableMangoHud");
m_settings->reset("UseDiscreteGpu");
}
// Game time
bool gameTime = ui->gameTimeGroupBox->isChecked();
m_settings->set("OverrideGameTime", gameTime);
@ -325,6 +341,16 @@ void InstanceSettingsPage::loadSettings()
ui->useNativeGLFWCheck->setChecked(m_settings->get("UseNativeGLFW").toBool());
ui->useNativeOpenALCheck->setChecked(m_settings->get("UseNativeOpenAL").toBool());
// Performance
ui->perfomanceGroupBox->setChecked(m_settings->get("OverridePerformance").toBool());
ui->enableFeralGamemodeCheck->setChecked(m_settings->get("EnableFeralGamemode").toBool());
ui->enableMangoHud->setChecked(m_settings->get("EnableMangoHud").toBool());
ui->useDiscreteGpuCheck->setChecked(m_settings->get("UseDiscreteGpu").toBool());
#if !defined(Q_OS_LINUX)
ui->perfomanceGroupBox->setVisible(false);
#endif
// Miscellanous
ui->gameTimeGroupBox->setChecked(m_settings->get("OverrideGameTime").toBool());
ui->showGameTime->setChecked(m_settings->get("ShowGameTime").toBool());

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@ -455,6 +455,74 @@
</item>
</layout>
</widget>
<widget class="QWidget" name="performancePage">
<attribute name="title">
<string>Performance</string>
</attribute>
<layout class="QVBoxLayout" name="verticalLayout_14">
<item>
<widget class="QGroupBox" name="perfomanceGroupBox">
<property name="enabled">
<bool>true</bool>
</property>
<property name="title">
<string>Performance</string>
</property>
<property name="checkable">
<bool>true</bool>
</property>
<property name="checked">
<bool>false</bool>
</property>
<layout class="QVBoxLayout" name="verticalLayout_13">
<item>
<widget class="QCheckBox" name="enableFeralGamemodeCheck">
<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Enable Feral Interactive's GameMode, to potentially improve gaming performance.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="text">
<string>Enable Feral GameMode</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="enableMangoHud">
<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Enable MangoHud's advanced performance overlay.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="text">
<string>Enable MangoHud</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="useDiscreteGpuCheck">
<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Use the discrete GPU instead of the primary GPU.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="text">
<string>Use discrete GPU</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<spacer name="verticalSpacer_2">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
<widget class="QWidget" name="miscellaneousPage">
<attribute name="title">
<string>Miscellaneous</string>