NOISSUE separate new mods model from the simple one
It should list mods in various locations...
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@ -6,7 +6,8 @@
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#include <QDir>
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#include "multimc_logic_export.h"
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class ModList;
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class ModsModel;
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class SimpleModList;
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class WorldList;
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class LaunchStep;
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class ComponentList;
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@ -41,6 +42,7 @@ public:
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QString texturePacksDir() const;
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QString loaderModsDir() const;
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QString coreModsDir() const;
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QString modsCacheLocation() const;
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QString libDir() const;
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QString worldDir() const;
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QDir jarmodsPath() const;
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@ -57,10 +59,11 @@ public:
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std::shared_ptr<ComponentList> getComponentList() const;
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////// Mod Lists //////
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std::shared_ptr<ModList> loaderModList() const;
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std::shared_ptr<ModList> coreModList() const;
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std::shared_ptr<ModList> resourcePackList() const;
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std::shared_ptr<ModList> texturePackList() const;
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std::shared_ptr<ModsModel> modsModel() const;
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std::shared_ptr<SimpleModList> loaderModList() const;
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std::shared_ptr<SimpleModList> coreModList() const;
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std::shared_ptr<SimpleModList> resourcePackList() const;
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std::shared_ptr<SimpleModList> texturePackList() const;
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std::shared_ptr<WorldList> worldList() const;
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@ -114,10 +117,11 @@ private:
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protected: // data
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std::shared_ptr<ComponentList> m_components;
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mutable std::shared_ptr<ModList> m_loader_mod_list;
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mutable std::shared_ptr<ModList> m_core_mod_list;
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mutable std::shared_ptr<ModList> m_resource_pack_list;
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mutable std::shared_ptr<ModList> m_texture_pack_list;
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mutable std::shared_ptr<ModsModel> m_mods_model;
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mutable std::shared_ptr<SimpleModList> m_loader_mod_list;
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mutable std::shared_ptr<SimpleModList> m_core_mod_list;
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mutable std::shared_ptr<SimpleModList> m_resource_pack_list;
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mutable std::shared_ptr<SimpleModList> m_texture_pack_list;
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mutable std::shared_ptr<WorldList> m_world_list;
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};
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