Fix markdown header
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
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c75ba0f855
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@ -684,6 +684,7 @@ SET(LAUNCHER_SOURCES
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VersionProxyModel.h
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VersionProxyModel.h
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VersionProxyModel.cpp
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VersionProxyModel.cpp
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Markdown.h
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Markdown.h
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Markdown.cpp
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# Super secret!
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# Super secret!
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KonamiCode.h
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KonamiCode.h
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31
launcher/Markdown.cpp
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31
launcher/Markdown.cpp
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@ -0,0 +1,31 @@
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// SPDX-License-Identifier: GPL-3.0-only
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/*
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* Prism Launcher - Minecraft Launcher
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* Copyright (C) 2023 Joshua Goins <josh@redstrate.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "Markdown.h"
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QString markdownToHTML(const QString& markdown)
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{
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const QByteArray markdownData = markdown.toUtf8();
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char* buffer = cmark_markdown_to_html(markdownData.constData(), markdownData.length(), CMARK_OPT_NOBREAKS | CMARK_OPT_UNSAFE);
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QString htmlStr(buffer);
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free(buffer);
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return htmlStr;
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}
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@ -21,14 +21,4 @@
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#include <QString>
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#include <QString>
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#include <cmark.h>
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#include <cmark.h>
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static QString markdownToHTML(const QString& markdown)
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QString markdownToHTML(const QString& markdown);
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{
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const QByteArray markdownData = markdown.toUtf8();
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char* buffer = cmark_markdown_to_html(markdownData.constData(), markdownData.length(), CMARK_OPT_NOBREAKS | CMARK_OPT_UNSAFE);
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QString htmlStr(buffer);
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free(buffer);
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return htmlStr;
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}
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