Close after Launch setting
This commit is contained in:
@ -292,6 +292,7 @@ void LauncherPage::applySettings()
|
||||
s->set("ShowConsole", ui->showConsoleCheck->isChecked());
|
||||
s->set("AutoCloseConsole", ui->autoCloseConsoleCheck->isChecked());
|
||||
s->set("ShowConsoleOnError", ui->showConsoleErrorCheck->isChecked());
|
||||
s->set("CloseAfterLaunch", ui->closeAfterLaunchCheck->isChecked());
|
||||
QString consoleFontFamily = ui->consoleFont->currentFont().family();
|
||||
s->set("ConsoleFont", consoleFontFamily);
|
||||
s->set("ConsoleFontSize", ui->fontSizeBox->value());
|
||||
@ -380,6 +381,7 @@ void LauncherPage::loadSettings()
|
||||
ui->showConsoleCheck->setChecked(s->get("ShowConsole").toBool());
|
||||
ui->autoCloseConsoleCheck->setChecked(s->get("AutoCloseConsole").toBool());
|
||||
ui->showConsoleErrorCheck->setChecked(s->get("ShowConsoleOnError").toBool());
|
||||
ui->closeAfterLaunchCheck->setChecked(s->get("CloseAfterLaunch").toBool());
|
||||
QString fontFamily = APPLICATION->settings()->get("ConsoleFont").toString();
|
||||
QFont consoleFont(fontFamily);
|
||||
ui->consoleFont->setCurrentFont(consoleFont);
|
||||
|
@ -382,6 +382,13 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="closeAfterLaunchCheck">
|
||||
<property name="text">
|
||||
<string>Hide console when game window opens?</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
|
@ -73,12 +73,14 @@ void InstanceSettingsPage::applySettings()
|
||||
m_settings->set("ShowConsole", ui->showConsoleCheck->isChecked());
|
||||
m_settings->set("AutoCloseConsole", ui->autoCloseConsoleCheck->isChecked());
|
||||
m_settings->set("ShowConsoleOnError", ui->showConsoleErrorCheck->isChecked());
|
||||
m_settings->set("CloseAfterLaunch", ui->closeAfterLaunchCheck->isChecked());
|
||||
}
|
||||
else
|
||||
{
|
||||
m_settings->reset("ShowConsole");
|
||||
m_settings->reset("AutoCloseConsole");
|
||||
m_settings->reset("ShowConsoleOnError");
|
||||
m_settings->reset("CloseAfterLaunch");
|
||||
}
|
||||
|
||||
// Window Size
|
||||
@ -215,6 +217,7 @@ void InstanceSettingsPage::loadSettings()
|
||||
ui->showConsoleCheck->setChecked(m_settings->get("ShowConsole").toBool());
|
||||
ui->autoCloseConsoleCheck->setChecked(m_settings->get("AutoCloseConsole").toBool());
|
||||
ui->showConsoleErrorCheck->setChecked(m_settings->get("ShowConsoleOnError").toBool());
|
||||
ui->closeAfterLaunchCheck->setChecked(m_settings->get("CloseAfterLaunch").toBool());
|
||||
|
||||
// Window Size
|
||||
ui->windowSizeGroupBox->setChecked(m_settings->get("OverrideWindow").toBool());
|
||||
|
@ -336,6 +336,13 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="closeAfterLaunchCheck">
|
||||
<property name="text">
|
||||
<string>Hide console when game window opens?</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
|
Reference in New Issue
Block a user