More code cleanups!

This commit is contained in:
Petr Mrázek
2013-08-04 14:46:33 +02:00
parent 935ad6b02c
commit 005a010ee6
17 changed files with 183 additions and 347 deletions

View File

@ -60,7 +60,7 @@ public:
explicit InstVersionList(QObject *parent = 0);
/*!
* \brief Gets a task that will reload the version islt.
* \brief Gets a task that will reload the version list.
* Simply execute the task to load the list.
* The task returned by this function should reset the model when it's done.
* \return A pointer to a task that reloads the version list.

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@ -160,196 +160,141 @@ MCVListLoadTask::MCVListLoadTask(MinecraftVersionList *vlist)
{
m_list = vlist;
m_currentStable = NULL;
processedAssetsReply = false;
processedMCNReply = false;
processedMCVListReply = false;
netMgr = nullptr;
vlistReply = nullptr;
}
MCVListLoadTask::~MCVListLoadTask()
{
// delete netMgr;
if(netMgr)
netMgr->deleteLater();
}
void MCVListLoadTask::executeTask()
{
setSubStatus();
// NOTE: this executes in the QThread
setStatus("Loading instance version list...");
netMgr = new QNetworkAccessManager();
vlistReply = netMgr->get(QNetworkRequest(QUrl(QString(MCVLIST_URLBASE) + "versions.json")));
connect(vlistReply, SIGNAL(finished()), this, SLOT(list_downloaded()));
exec();
}
void MCVListLoadTask::list_downloaded()
{
// NOTE: this executes in the main thread
QNetworkAccessManager networkMgr;
netMgr = &networkMgr;
if (!loadFromVList())
if(vlistReply->error() != QNetworkReply::QNetworkReply::NoError)
{
qDebug() << "Failed to load from Mojang version list.";
qDebug() << "Failed to load Minecraft main version list" << vlistReply->errorString();
vlistReply->deleteLater();
exit(0);
}
finalize();
}
void MCVListLoadTask::setSubStatus(const QString msg)
{
if (msg.isEmpty())
setStatus("Loading instance version list...");
else
setStatus("Loading instance version list: " + msg);
}
// FIXME: we should have a local cache of the version list and a local cache of version data
bool MCVListLoadTask::loadFromVList()
{
QNetworkReply *vlistReply = netMgr->get(QNetworkRequest(QUrl(QString(MCVLIST_URLBASE) +
"versions.json")));
NetUtils::waitForNetRequest(vlistReply);
switch (vlistReply->error())
QJsonParseError jsonError;
QJsonDocument jsonDoc = QJsonDocument::fromJson(vlistReply->readAll(), &jsonError);
vlistReply->deleteLater();
if (jsonError.error != QJsonParseError::NoError)
{
case QNetworkReply::NoError:
qDebug() << "Error parsing version list JSON:" << jsonError.errorString();
exit(0);
}
if(!jsonDoc.isObject())
{
QJsonParseError jsonError;
QJsonDocument jsonDoc = QJsonDocument::fromJson(vlistReply->readAll(), &jsonError);
if (jsonError.error == QJsonParseError::NoError)
qDebug() << "Error parsing version list JSON: " << "jsonDoc is not an object";
exit(0);
}
QJsonObject root = jsonDoc.object();
// Get the ID of the latest release and the latest snapshot.
if(!root.value("latest").isObject())
{
qDebug() << "Error parsing version list JSON: " << "version list is missing 'latest' object";
exit(0);
}
QJsonObject latest = root.value("latest").toObject();
QString latestReleaseID = latest.value("release").toString("");
QString latestSnapshotID = latest.value("snapshot").toString("");
if(latestReleaseID.isEmpty())
{
qDebug() << "Error parsing version list JSON: " << "latest release field is missing";
exit(0);
}
if(latestSnapshotID.isEmpty())
{
qDebug() << "Error parsing version list JSON: " << "latest snapshot field is missing";
exit(0);
}
// Now, get the array of versions.
if(!root.value("versions").isArray())
{
qDebug() << "Error parsing version list JSON: " << "version list object is missing 'versions' array";
exit(0);
}
QJsonArray versions = root.value("versions").toArray();
for (int i = 0; i < versions.count(); i++)
{
// Load the version info.
if(!versions[i].isObject())
{
Q_ASSERT_X(jsonDoc.isObject(), "loadFromVList", "jsonDoc is not an object");
QJsonObject root = jsonDoc.object();
// Get the ID of the latest release and the latest snapshot.
Q_ASSERT_X(root.value("latest").isObject(), "loadFromVList",
"version list is missing 'latest' object");
QJsonObject latest = root.value("latest").toObject();
QString latestReleaseID = latest.value("release").toString("");
QString latestSnapshotID = latest.value("snapshot").toString("");
Q_ASSERT_X(!latestReleaseID.isEmpty(), "loadFromVList", "latest release field is missing");
Q_ASSERT_X(!latestSnapshotID.isEmpty(), "loadFromVList", "latest snapshot field is missing");
// Now, get the array of versions.
Q_ASSERT_X(root.value("versions").isArray(), "loadFromVList",
"version list object is missing 'versions' array");
QJsonArray versions = root.value("versions").toArray();
for (int i = 0; i < versions.count(); i++)
{
// Load the version info.
Q_ASSERT_X(versions[i].isObject(), "loadFromVList",
QString("in versions array, index %1 is not an object").
arg(i).toUtf8());
QJsonObject version = versions[i].toObject();
QString versionID = version.value("id").toString("");
QString versionTimeStr = version.value("releaseTime").toString("");
QString versionTypeStr = version.value("type").toString("");
Q_ASSERT_X(!versionID.isEmpty(), "loadFromVList",
QString("in versions array, index %1's \"id\" field is not a valid string").
arg(i).toUtf8());
Q_ASSERT_X(!versionTimeStr.isEmpty(), "loadFromVList",
QString("in versions array, index %1's \"time\" field is not a valid string").
arg(i).toUtf8());
Q_ASSERT_X(!versionTypeStr.isEmpty(), "loadFromVList",
QString("in versions array, index %1's \"type\" field is not a valid string").
arg(i).toUtf8());
// Now, process that info and add the version to the list.
// Parse the timestamp.
QDateTime versionTime = timeFromS3Time(versionTimeStr);
Q_ASSERT_X(versionTime.isValid(), "loadFromVList",
QString("in versions array, index %1's timestamp failed to parse").
arg(i).toUtf8());
// Parse the type.
MinecraftVersion::VersionType versionType;
if (versionTypeStr == "release")
{
// Check if this version is the current stable version.
if (versionID == latestReleaseID)
versionType = MinecraftVersion::CurrentStable;
else
versionType = MinecraftVersion::Stable;
}
else if(versionTypeStr == "snapshot")
{
versionType = MinecraftVersion::Snapshot;
}
else
{
// we don't know what to do with this...
continue;
}
// Get the download URL.
QString dlUrl = QString(MCVLIST_URLBASE) + versionID + "/";
// Now, we construct the version object and add it to the list.
MinecraftVersion *mcVersion = new MinecraftVersion(
versionID, versionID, versionTime.toMSecsSinceEpoch(),
dlUrl, "");
mcVersion->setVersionType(versionType);
tempList.append(mcVersion);
}
//FIXME: log this somewhere
continue;
}
QJsonObject version = versions[i].toObject();
QString versionID = version.value("id").toString("");
QString versionTimeStr = version.value("releaseTime").toString("");
QString versionTypeStr = version.value("type").toString("");
if(versionID.isEmpty() || versionTimeStr.isEmpty() || versionTypeStr.isEmpty())
{
//FIXME: log this somewhere
continue;
}
// Parse the timestamp.
QDateTime versionTime = timeFromS3Time(versionTimeStr);
if(!versionTime.isValid())
{
//FIXME: log this somewhere
continue;
}
// Parse the type.
MinecraftVersion::VersionType versionType;
if (versionTypeStr == "release")
{
// Check if this version is the current stable version.
if (versionID == latestReleaseID)
versionType = MinecraftVersion::CurrentStable;
else
versionType = MinecraftVersion::Stable;
}
else if(versionTypeStr == "snapshot")
{
versionType = MinecraftVersion::Snapshot;
}
else
{
qDebug() << "Error parsing version list JSON:" << jsonError.errorString();
//FIXME: log this somewhere
continue;
}
break;
}
// Get the download URL.
QString dlUrl = QString(MCVLIST_URLBASE) + versionID + "/";
default:
// TODO: Network error handling.
qDebug() << "Failed to load Minecraft main version list" << vlistReply->errorString();
break;
// Now, we construct the version object and add it to the list.
MinecraftVersion *mcVersion = new MinecraftVersion(versionID, versionID, versionTime.toMSecsSinceEpoch(),dlUrl, "");
mcVersion->setVersionType(versionType);
tempList.append(mcVersion);
}
return true;
}
bool MCVListLoadTask::finalize()
{
// First, we need to do some cleanup. We loaded assets versions into assetsList,
// MCNostalgia versions into mcnList and all the others into tempList. MCNostalgia
// provides some versions that are on assets.minecraft.net and we want to ignore
// those, so we remove and delete them from mcnList. assets.minecraft.net also provides
// versions that are on Mojang's version list and we want to ignore those as well.
// To start, we get a list of the descriptors in tmpList.
QStringList tlistDescriptors;
for (int i = 0; i < tempList.count(); i++)
tlistDescriptors.append(tempList.at(i)->descriptor());
// Now, we go through our assets version list and remove anything with
// a descriptor that matches one we already have in tempList.
for (int i = 0; i < assetsList.count(); i++)
if (tlistDescriptors.contains(assetsList.at(i)->descriptor()))
delete assetsList.takeAt(i--); // We need to decrement here because we're removing an item.
// We also need to rebuild the list of descriptors.
tlistDescriptors.clear();
for (int i = 0; i < tempList.count(); i++)
tlistDescriptors.append(tempList.at(i)->descriptor());
// Next, we go through our MCNostalgia version list and do the same thing.
for (int i = 0; i < mcnList.count(); i++)
if (tlistDescriptors.contains(mcnList.at(i)->descriptor()))
delete mcnList.takeAt(i--); // We need to decrement here because we're removing an item.
// Now that the duplicates are gone, we need to merge the lists. This is
// simple enough.
tempList.append(assetsList);
tempList.append(mcnList);
// We're done with these lists now, but the items have been moved over to
// tempList, so we don't need to delete them yet.
// Now, we invoke the updateListData slot on the GUI thread. This will copy all
// the versions we loaded and set their parents to the version list.
// Then, it will swap the new list with the old one and free the old list's memory.
QMetaObject::invokeMethod(m_list, "updateListData", Qt::BlockingQueuedConnection,
Q_ARG(QList<InstVersion*>, tempList));
m_list->updateListData(tempList);
// Once that's finished, we can delete the versions in our temp list.
while (!tempList.isEmpty())
@ -358,21 +303,10 @@ bool MCVListLoadTask::finalize()
#ifdef PRINT_VERSIONS
m_list->printToStdOut();
#endif
return true;
exit(1);
}
void MCVListLoadTask::updateStuff()
// FIXME: we should have a local cache of the version list and a local cache of version data
bool MCVListLoadTask::loadFromVList()
{
const int totalReqs = 1;
int reqsComplete = 0;
if (processedMCVListReply)
reqsComplete++;
calcProgress(reqsComplete, totalReqs);
if (reqsComplete >= totalReqs)
{
quit();
}
}

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@ -16,20 +16,16 @@
#pragma once
#include <QObject>
#include <QNetworkAccessManager>
#include <QList>
#include "InstVersionList.h"
#include "tasks/Task.h"
#include "MinecraftVersion.h"
#include "libmmc_config.h"
class MCVListLoadTask;
class QNetworkAccessManager;
class QNetworkReply;
class LIBMULTIMC_EXPORT MinecraftVersionList : public InstVersionList
{
@ -73,28 +69,19 @@ public:
virtual void executeTask();
protected:
void setSubStatus(const QString msg = "");
protected slots:
void list_downloaded();
protected:
//! Loads versions from Mojang's official version list.
bool loadFromVList();
//! Finalizes loading by updating the version list.
bool finalize();
void updateStuff();
QNetworkAccessManager *netMgr;
QNetworkReply *vlistReply;
MinecraftVersionList *m_list;
QList<InstVersion *> tempList; //! < List of loaded versions
QList<InstVersion *> assetsList; //! < List of versions loaded from assets.minecraft.net
QList<InstVersion *> mcnList; //! < List of loaded MCNostalgia versions
MinecraftVersion *m_currentStable;
bool processedMCVListReply;
bool processedAssetsReply;
bool processedMCNReply;
};