PrismLauncher/api/logic/minecraft/mod/LocalModParseTask.h

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#pragma once
#include <QRunnable>
#include <QDebug>
#include <QObject>
#include "Mod.h"
#include "ModDetails.h"
class LocalModParseTask : public QObject, public QRunnable
{
Q_OBJECT
public:
struct Result {
QString id;
std::shared_ptr<ModDetails> details;
};
using ResultPtr = std::shared_ptr<Result>;
ResultPtr result() const {
return m_result;
}
LocalModParseTask(int token, Mod::ModType type, const QFileInfo & modFile);
void run();
signals:
void finished(int token);
private:
void processAsZip();
void processAsFolder();
void processAsLitemod();
private:
int m_token;
Mod::ModType m_type;
QFileInfo m_modFile;
ResultPtr m_result;
};