PrismLauncher/api/logic/minecraft/launch/CreateServerResourcePacksFolder.cpp

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#include "CreateServerResourcePacksFolder.h"
#include "minecraft/MinecraftInstance.h"
#include "launch/LaunchTask.h"
#include "FileSystem.h"
CreateServerResourcePacksFolder::CreateServerResourcePacksFolder(LaunchTask* parent): LaunchStep(parent)
{
}
void CreateServerResourcePacksFolder::executeTask()
{
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auto instance = m_parent->instance();
std::shared_ptr<MinecraftInstance> minecraftInstance = std::dynamic_pointer_cast<MinecraftInstance>(instance);
if(!FS::ensureFolderPathExists(FS::PathCombine(minecraftInstance->gameRoot(), "server-resource-packs")))
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{
emit logLine(tr("Couldn't create the 'server-resource-packs' folder"), MessageLevel::Error);
}
emitSucceeded();
}