PrismLauncher/launcher/InstanceCreationTask.cpp

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#include "InstanceCreationTask.h"
#include "settings/INISettingsObject.h"
#include "FileSystem.h"
//FIXME: remove this
#include "minecraft/MinecraftInstance.h"
#include "minecraft/PackProfile.h"
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InstanceCreationTask::InstanceCreationTask(BaseVersionPtr version)
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{
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m_version = version;
m_usingLoader = false;
}
InstanceCreationTask::InstanceCreationTask(BaseVersionPtr version, QString loader, BaseVersionPtr loaderVersion)
{
m_version = version;
m_usingLoader = true;
m_loader = loader;
m_loaderVersion = loaderVersion;
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}
void InstanceCreationTask::executeTask()
{
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setStatus(tr("Creating instance from version %1").arg(m_version->name()));
{
auto instanceSettings = std::make_shared<INISettingsObject>(FS::PathCombine(m_stagingPath, "instance.cfg"));
instanceSettings->suspendSave();
MinecraftInstance inst(m_globalSettings, instanceSettings, m_stagingPath);
auto components = inst.getPackProfile();
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components->buildingFromScratch();
components->setComponentVersion("net.minecraft", m_version->descriptor(), true);
if(m_usingLoader)
components->setComponentVersion(m_loader, m_loaderVersion->descriptor(), true);
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inst.setName(m_instName);
inst.setIconKey(m_instIcon);
instanceSettings->resumeSave();
}
emitSucceeded();
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}