PrismLauncher/CMakeLists.txt

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cmake_minimum_required(VERSION 3.15) # minimum version required by QuaZip
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project(Launcher)
string(COMPARE EQUAL "${CMAKE_SOURCE_DIR}" "${CMAKE_BUILD_DIR}" IS_IN_SOURCE_BUILD)
if(IS_IN_SOURCE_BUILD)
message(FATAL_ERROR "You are building the Launcher in-source. Please separate the build tree from the source tree.")
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endif()
##################################### Set CMake options #####################################
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake/")
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# Output all executables and shared libs in the main build folder, not in subfolders.
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR})
if(UNIX)
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR})
endif()
set(CMAKE_JAVA_TARGET_OUTPUT_DIR ${PROJECT_BINARY_DIR}/jars)
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######## Set compiler flags ########
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set(CMAKE_CXX_STANDARD_REQUIRED true)
set(CMAKE_C_STANDARD_REQUIRED true)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_C_STANDARD 11)
include(GenerateExportHeader)
if(MSVC)
# /GS Adds buffer security checks, default on but incuded anyway to mirror gcc's fstack-protector flag
# /permissive- specify standards-conforming compiler behavior, also enabled by Qt6, default on with std:c++20
# Use /W4 as /Wall includes unnesserey warnings such as added padding to structs
set(CMAKE_CXX_FLAGS "/GS /permissive- /W4 ${CMAKE_CXX_FLAGS}")
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# LINK accepts /SUBSYSTEM whics sets if we are a WINDOWS (gui) or a CONSOLE programs
# This implicitly selects an entrypoint specific to the subsystem selected
# qtmain/QtEntryPointLib provides the correct entrypoint (wWinMain) for gui programs
# Additinaly LINK autodetects we use a GUI so we can omit /SUBSYSTEM
# This allows tests to still use have console without using seperate linker flags
# /LTCG allows for linking wholy optimizated programs
# /MANIFEST:NO disables generating a manifest file, we instead provide our own
# /STACK sets the stack reserve size, ATL's pack list needs 3-4 MiB as of November 2022, provide 8 MiB
set(CMAKE_EXE_LINKER_FLAGS "/LTCG /MANIFEST:NO /STACK:8388608 ${CMAKE_EXE_LINKER_FLAGS}")
# /GL enables whole program optimizations
# /Gw helps reduce binary size
# /Gy allows the compiler to package individual functions
# /guard:cf enables control flow guard
foreach(lang C CXX)
set("CMAKE_${lang}_FLAGS_RELEASE" "/GL /Gw /Gy /guard:cf")
endforeach()
# See https://github.com/ccache/ccache/issues/1040
# Note, CMake 3.25 replaces this with CMAKE_MSVC_DEBUG_INFORMATION_FORMAT
# See https://cmake.org/cmake/help/v3.25/variable/CMAKE_MSVC_DEBUG_INFORMATION_FORMAT.html
foreach(config DEBUG RELWITHDEBINFO)
foreach(lang C CXX)
set(flags_var "CMAKE_${lang}_FLAGS_${config}")
string(REGEX REPLACE "/Z[Ii]" "/Z7" ${flags_var} "${${flags_var}}")
endforeach()
endforeach()
if(CMAKE_MSVC_RUNTIME_LIBRARY STREQUAL "MultiThreadedDLL")
set(CMAKE_MAP_IMPORTED_CONFIG_DEBUG Release "")
set(CMAKE_MAP_IMPORTED_CONFIG_RELWITHDEBINFO Release "")
endif()
else()
set(CMAKE_CXX_FLAGS "-Wall -pedantic -fstack-protector-strong --param=ssp-buffer-size=4 ${CMAKE_CXX_FLAGS}")
# ATL's pack list needs more than the default 1 Mib stack on windows
if(WIN32)
set(CMAKE_EXE_LINKER_FLAGS "-Wl,--stack,8388608 ${CMAKE_EXE_LINKER_FLAGS}")
endif()
endif()
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# Fix build with Qt 5.13
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DQT_NO_DEPRECATED_WARNINGS=Y")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DQT_DISABLE_DEPRECATED_BEFORE=0x050C00")
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# Fix aarch64 build for toml++
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DTOML_ENABLE_FLOAT16=0")
# set CXXFLAGS for build targets
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set(CMAKE_CXX_FLAGS_RELEASE "-O2 -D_FORTIFY_SOURCE=2 ${CMAKE_CXX_FLAGS_RELEASE}")
option(DEBUG_ADDRESS_SANITIZER "Enable Address Sanitizer in Debug builds" on)
# If this is a Debug build turn on address sanitiser
if (CMAKE_BUILD_TYPE STREQUAL "Debug" AND DEBUG_ADDRESS_SANITIZER)
message(STATUS "Address Sanitizer enabled for Debug builds, Turn it off with -DDEBUG_ADDRESS_SANITIZER=off")
if ("${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang")
if (CMAKE_CXX_COMPILER_FRONTEND_VARIANT STREQUAL "MSVC")
# using clang with clang-cl front end
message(STATUS "Address Sanitizer available on Clang MSVC frontend")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /fsanitize=address /O1 /Oy-")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /fsanitize=address /O1 /Oy-")
else()
# AppleClang and Clang
message(STATUS "Address Sanitizer available on Clang")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=address -O1 -fno-omit-frame-pointer")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fsanitize=address -O1 -fno-omit-frame-pointer")
endif()
elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU")
# GCC
message(STATUS "Address Sanitizer available on GCC")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=address -O1 -fno-omit-frame-pointer")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fsanitize=address -O1 -fno-omit-frame-pointer")
link_libraries("asan")
elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
message(STATUS "Address Sanitizer available on MSVC")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /fsanitize=address /O1 /Oy-")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /fsanitize=address /O1 /Oy-")
else()
message(STATUS "Address Sanitizer not available on compiler ${CMAKE_CXX_COMPILER_ID}")
endif()
endif()
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option(ENABLE_LTO "Enable Link Time Optimization" off)
if(ENABLE_LTO)
include(CheckIPOSupported)
check_ipo_supported(RESULT ipo_supported OUTPUT ipo_error)
if(ipo_supported)
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_RELEASE TRUE)
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_MINSIZEREL TRUE)
if(CMAKE_BUILD_TYPE)
if(CMAKE_BUILD_TYPE STREQUAL "Release" OR CMAKE_BUILD_TYPE STREQUAL "MinSizeRel")
message(STATUS "IPO / LTO enabled")
else()
message(STATUS "Not enabling IPO / LTO on debug builds")
endif()
else()
message(STATUS "IPO / LTO will only be enabled for release builds")
endif()
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else()
message(STATUS "IPO / LTO not supported: <${ipo_error}>")
endif()
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endif()
option(BUILD_TESTING "Build the testing tree." ON)
find_package(ECM QUIET NO_MODULE)
if(NOT ECM_FOUND)
if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/libraries/extra-cmake-modules/CMakeLists.txt")
message(STATUS "Using bundled ECM")
set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/libraries/extra-cmake-modules/modules;${CMAKE_MODULE_PATH}")
else()
message(FATAL_ERROR
" Could not find ECM\n \n"
" Either install ECM using the system package manager or clone submodules\n"
" Submodules can be cloned with 'git submodule update --init --recursive'")
endif()
else()
set(CMAKE_MODULE_PATH "${ECM_MODULE_PATH};${CMAKE_MODULE_PATH}")
endif()
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include(CTest)
include(ECMAddTests)
if(BUILD_TESTING)
enable_testing()
endif()
##################################### Set Application options #####################################
######## Set URLs ########
set(Launcher_NEWS_RSS_URL "https://prismlauncher.org/feed/feed.xml" CACHE STRING "URL to fetch Prism Launcher's news RSS feed from.")
set(Launcher_NEWS_OPEN_URL "https://prismlauncher.org/news" CACHE STRING "URL that gets opened when the user clicks 'More News'")
set(Launcher_HELP_URL "https://prismlauncher.org/wiki/help-pages/%1" CACHE STRING "URL (with arg %1 to be substituted with page-id) that gets opened when the user requests help")
######## Set version numbers ########
set(Launcher_VERSION_MAJOR 8)
set(Launcher_VERSION_MINOR 0)
set(Launcher_VERSION_NAME "${Launcher_VERSION_MAJOR}.${Launcher_VERSION_MINOR}")
set(Launcher_VERSION_NAME4 "${Launcher_VERSION_MAJOR}.${Launcher_VERSION_MINOR}.0.0")
set(Launcher_VERSION_NAME4_COMMA "${Launcher_VERSION_MAJOR},${Launcher_VERSION_MINOR},0,0")
# Build platform.
set(Launcher_BUILD_PLATFORM "unknown" CACHE STRING "A short string identifying the platform that this build was built for. Only used to display in the about dialog.")
# Channel list URL
set(Launcher_UPDATER_BASE "" CACHE STRING "Base URL for the updater.")
# The metadata server
set(Launcher_META_URL "https://meta.prismlauncher.org/v1/" CACHE STRING "URL to fetch Launcher's meta files from.")
# Imgur API Client ID
set(Launcher_IMGUR_CLIENT_ID "5b97b0713fba4a3" CACHE STRING "Client ID you can get from Imgur when you register an application")
# Bug tracker URL
set(Launcher_BUG_TRACKER_URL "https://github.com/PrismLauncher/PrismLauncher/issues" CACHE STRING "URL for the bug tracker.")
# Translations Platform URL
set(Launcher_TRANSLATIONS_URL "https://hosted.weblate.org/projects/prismlauncher/launcher/" CACHE STRING "URL for the translations platform.")
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# Matrix Space
set(Launcher_MATRIX_URL "https://prismlauncher.org/matrix" CACHE STRING "URL to the Matrix Space")
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# Discord URL
set(Launcher_DISCORD_URL "https://prismlauncher.org/discord" CACHE STRING "URL for the Discord guild.")
# Subreddit URL
set(Launcher_SUBREDDIT_URL "https://prismlauncher.org/reddit" CACHE STRING "URL for the subreddit.")
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# Builds
set(Launcher_FORCE_BUNDLED_LIBS OFF CACHE BOOL "Prevent using system libraries, if they are available as submodules")
set(Launcher_QT_VERSION_MAJOR "6" CACHE STRING "Major Qt version to build against")
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# API Keys
# NOTE: These API keys are here for convenience. If you rebrand this software or intend to break the terms of service
# of these platforms, please change these API keys beforehand.
# Be aware that if you were to use these API keys for malicious purposes they might get revoked, which might cause
# breakage to thousands of users.
# If you don't plan to use these features of this software, you can just remove these values.
# By using this key in your builds you accept the terms of use laid down in
# https://docs.microsoft.com/en-us/legal/microsoft-identity-platform/terms-of-use
set(Launcher_MSA_CLIENT_ID "c36a9fb6-4f2a-41ff-90bd-ae7cc92031eb" CACHE STRING "Client ID you can get from Microsoft Identity Platform when you register an application")
# By using this key in your builds you accept the terms and conditions laid down in
# https://support.curseforge.com/en/support/solutions/articles/9000207405-curse-forge-3rd-party-api-terms-and-conditions
# NOTE: CurseForge requires you to change this if you make any kind of derivative work.
# This key was issued specifically for Prism Launcher
set(Launcher_CURSEFORGE_API_KEY "$2a$10$wuAJuNZuted3NORVmpgUC.m8sI.pv1tOPKZyBgLFGjxFp/br0lZCC" CACHE STRING "API key for the CurseForge platform")
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#### Check the current Git commit and branch
include(GetGitRevisionDescription)
git_get_exact_tag(Launcher_GIT_TAG)
get_git_head_revision(Launcher_GIT_REFSPEC Launcher_GIT_COMMIT)
message(STATUS "Git commit: ${Launcher_GIT_COMMIT}")
message(STATUS "Git tag: ${Launcher_GIT_TAG}")
message(STATUS "Git refspec: ${Launcher_GIT_REFSPEC}")
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string(TIMESTAMP TODAY "%Y-%m-%d")
set(Launcher_BUILD_TIMESTAMP "${TODAY}")
################################ 3rd Party Libs ################################
# Successive configurations of cmake without cleaning the build dir will cause zlib fallback to fail due to cached values
# Record when fallback triggered and skip this find_package
if(NOT Launcher_FORCE_BUNDLED_LIBS AND NOT FORCE_BUNDLED_ZLIB)
find_package(ZLIB QUIET)
endif()
if(NOT ZLIB_FOUND)
set(FORCE_BUNDLED_ZLIB TRUE CACHE BOOL "")
mark_as_advanced(FORCE_BUNDLED_ZLIB)
endif()
# Find the required Qt parts
include(QtVersionlessBackport)
if(Launcher_QT_VERSION_MAJOR EQUAL 5)
set(QT_VERSION_MAJOR 5)
find_package(Qt5 REQUIRED COMPONENTS Core Widgets Concurrent Network Test Xml)
if(NOT Launcher_FORCE_BUNDLED_LIBS)
find_package(QuaZip-Qt5 1.3 QUIET)
endif()
if (NOT QuaZip-Qt5_FOUND)
set(QUAZIP_QT_MAJOR_VERSION ${QT_VERSION_MAJOR} CACHE STRING "Qt version to use (4, 5 or 6), defaults to ${QT_VERSION_MAJOR}" FORCE)
set(FORCE_BUNDLED_QUAZIP 1)
endif()
# Qt 6 sets these by default. Notably causes Windows APIs to use UNICODE strings.
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DUNICODE -D_UNICODE")
elseif(Launcher_QT_VERSION_MAJOR EQUAL 6)
set(QT_VERSION_MAJOR 6)
find_package(Qt6 REQUIRED COMPONENTS Core CoreTools Widgets Concurrent Network Test Xml Core5Compat)
list(APPEND Launcher_QT_LIBS Qt6::Core5Compat)
if(NOT Launcher_FORCE_BUNDLED_LIBS)
find_package(QuaZip-Qt6 1.3 QUIET)
endif()
if (NOT QuaZip-Qt6_FOUND)
set(QUAZIP_QT_MAJOR_VERSION ${QT_VERSION_MAJOR} CACHE STRING "Qt version to use (4, 5 or 6), defaults to ${QT_VERSION_MAJOR}" FORCE)
set(FORCE_BUNDLED_QUAZIP 1)
endif()
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else()
message(FATAL_ERROR "Qt version ${Launcher_QT_VERSION_MAJOR} is not supported")
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endif()
if(Launcher_QT_VERSION_MAJOR EQUAL 5)
include(ECMQueryQt)
ecm_query_qt(QT_PLUGINS_DIR QT_INSTALL_PLUGINS)
ecm_query_qt(QT_LIBS_DIR QT_INSTALL_LIBS)
ecm_query_qt(QT_LIBEXECS_DIR QT_INSTALL_LIBEXECS)
else()
set(QT_PLUGINS_DIR ${QT${QT_VERSION_MAJOR}_INSTALL_PREFIX}/${QT${QT_VERSION_MAJOR}_INSTALL_PLUGINS})
set(QT_LIBS_DIR ${QT${QT_VERSION_MAJOR}_INSTALL_PREFIX}/${QT${QT_VERSION_MAJOR}_INSTALL_LIBS})
set(QT_LIBEXECS_DIR ${QT${QT_VERSION_MAJOR}_INSTALL_PREFIX}/${QT${QT_VERSION_MAJOR}_INSTALL_LIBEXECS})
endif()
# NOTE: Qt 6 already sets this by default
if (Qt5_POSITION_INDEPENDENT_CODE)
SET(CMAKE_POSITION_INDEPENDENT_CODE ON)
endif()
if(NOT Launcher_FORCE_BUNDLED_LIBS)
# Find toml++
find_package(tomlplusplus 3.2.0 QUIET)
# Find ghc_filesystem
find_package(ghc_filesystem QUIET)
# Find cmark
find_package(cmark QUIET)
endif()
include(ECMQtDeclareLoggingCategory)
####################################### Program Info #######################################
set(Launcher_APP_BINARY_NAME "prismlauncher" CACHE STRING "Name of the Launcher binary")
add_subdirectory(program_info)
####################################### Install layout #######################################
if(NOT (UNIX AND APPLE))
# Install "portable.txt" if selected component is "portable"
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install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/${Launcher_Portable_File}" DESTINATION "." COMPONENT portable EXCLUDE_FROM_ALL)
endif()
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if(UNIX AND APPLE)
set(BINARY_DEST_DIR "${Launcher_Name}.app/Contents/MacOS")
set(LIBRARY_DEST_DIR "${Launcher_Name}.app/Contents/MacOS")
set(PLUGIN_DEST_DIR "${Launcher_Name}.app/Contents/MacOS")
set(FRAMEWORK_DEST_DIR "${Launcher_Name}.app/Contents/Frameworks")
set(RESOURCES_DEST_DIR "${Launcher_Name}.app/Contents/Resources")
set(JARS_DEST_DIR "${Launcher_Name}.app/Contents/MacOS/jars")
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# Apps to bundle
set(APPS "\${CMAKE_INSTALL_PREFIX}/${Launcher_Name}.app")
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# Mac bundle settings
set(MACOSX_BUNDLE_BUNDLE_NAME "${Launcher_DisplayName}")
set(MACOSX_BUNDLE_INFO_STRING "${Launcher_DisplayName}: A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once.")
set(MACOSX_BUNDLE_GUI_IDENTIFIER "org.prismlauncher.${Launcher_Name}")
set(MACOSX_BUNDLE_BUNDLE_VERSION "${Launcher_VERSION_NAME}")
set(MACOSX_BUNDLE_SHORT_VERSION_STRING "${Launcher_VERSION_NAME}")
set(MACOSX_BUNDLE_LONG_VERSION_STRING "${Launcher_VERSION_NAME}")
set(MACOSX_BUNDLE_ICON_FILE ${Launcher_Name}.icns)
set(MACOSX_BUNDLE_COPYRIGHT "© 2022 ${Launcher_Copyright_Mac}")
set(MACOSX_SPARKLE_UPDATE_PUBLIC_KEY "v55ZWWD6QlPoXGV6VLzOTZxZUggWeE51X8cRQyQh6vA=")
set(MACOSX_SPARKLE_UPDATE_FEED_URL "https://prismlauncher.org/feed/appcast.xml")
set(MACOSX_SPARKLE_DOWNLOAD_URL "https://github.com/sparkle-project/Sparkle/releases/download/2.1.0/Sparkle-2.1.0.tar.xz" CACHE STRING "URL to Sparkle release archive")
set(MACOSX_SPARKLE_SHA256 "bf6ac1caa9f8d321d5784859c88da874f28412f37fb327bc21b7b14c5d61ef94" CACHE STRING "SHA256 checksum for Sparkle release archive")
set(MACOSX_SPARKLE_DIR "${CMAKE_BINARY_DIR}/frameworks/Sparkle")
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# directories to look for dependencies
set(DIRS ${QT_LIBS_DIR} ${QT_LIBEXECS_DIR} ${CMAKE_LIBRARY_OUTPUT_DIRECTORY} ${CMAKE_RUNTIME_OUTPUT_DIRECTORY} ${MACOSX_SPARKLE_DIR})
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# install as bundle
set(INSTALL_BUNDLE "full")
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# Add the icon
install(FILES ${Launcher_Branding_ICNS} DESTINATION ${RESOURCES_DEST_DIR} RENAME ${Launcher_Name}.icns)
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elseif(UNIX)
include(KDEInstallDirs)
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set(BINARY_DEST_DIR "bin")
set(LIBRARY_DEST_DIR "lib${LIB_SUFFIX}")
set(JARS_DEST_DIR "share/${Launcher_Name}")
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# install as bundle with no dependencies included
set(INSTALL_BUNDLE "nodeps")
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# Set RPATH
SET(Launcher_BINARY_RPATH "$ORIGIN/")
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${Launcher_Desktop} DESTINATION ${KDE_INSTALL_APPDIR})
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${Launcher_MetaInfo} DESTINATION ${KDE_INSTALL_METAINFODIR})
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/${Launcher_SVG} DESTINATION "${KDE_INSTALL_ICONDIR}/hicolor/scalable/apps")
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/${Launcher_mrpack_MIMEInfo} DESTINATION ${KDE_INSTALL_MIMEDIR})
install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/launcher/qtlogging.ini" DESTINATION "share/${Launcher_Name}")
if(Launcher_ManPage)
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${Launcher_ManPage} DESTINATION "${KDE_INSTALL_MANDIR}/man6")
endif()
# Install basic runner script if component "portable" is selected
configure_file(launcher/Launcher.in "${CMAKE_CURRENT_BINARY_DIR}/LauncherScript" @ONLY)
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install(PROGRAMS "${CMAKE_CURRENT_BINARY_DIR}/LauncherScript" DESTINATION "." RENAME ${Launcher_Name} COMPONENT portable EXCLUDE_FROM_ALL)
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elseif(WIN32)
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set(BINARY_DEST_DIR ".")
set(LIBRARY_DEST_DIR ".")
set(PLUGIN_DEST_DIR ".")
set(RESOURCES_DEST_DIR ".")
set(JARS_DEST_DIR "jars")
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# Apps to bundle
set(APPS "\${CMAKE_INSTALL_PREFIX}/${Launcher_Name}.exe")
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# directories to look for dependencies
set(DIRS ${QT_LIBS_DIR} ${QT_LIBEXECS_DIR} ${CMAKE_LIBRARY_OUTPUT_DIRECTORY} ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
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# install as bundle
set(INSTALL_BUNDLE "full")
else()
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message(FATAL_ERROR "Platform not supported")
endif()
################################ Included Libs ################################
include(ExternalProject)
set_directory_properties(PROPERTIES EP_BASE External)
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option(NBT_BUILD_SHARED "Build NBT shared library" OFF)
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option(NBT_USE_ZLIB "Build NBT library with zlib support" OFF)
option(NBT_BUILD_TESTS "Build NBT library tests" OFF) #FIXME: fix unit tests.
add_subdirectory(libraries/libnbtplusplus)
add_subdirectory(libraries/systeminfo) # system information library
add_subdirectory(libraries/launcher) # java based launcher part for Minecraft
add_subdirectory(libraries/javacheck) # java compatibility checker
if(FORCE_BUNDLED_ZLIB)
message(STATUS "Using bundled zlib")
set(CMAKE_POLICY_DEFAULT_CMP0069 NEW) # Suppress cmake warnings and allow INTERPROCEDURAL_OPTIMIZATION for zlib
set(SKIP_INSTALL_ALL ON)
add_subdirectory(libraries/zlib EXCLUDE_FROM_ALL)
# On OS where unistd.h exists, zlib's generated header defines `Z_HAVE_UNISTD_H`, while the included header does not.
# We cannot safely undo the rename on those systems, and they generally have packages for zlib anyway.
check_include_file(unistd.h NEED_GENERATED_ZCONF)
if (EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/libraries/zlib/zconf.h.included" AND NOT NEED_GENERATED_ZCONF)
# zlib's cmake script renames a file, dirtying the submodule, see https://github.com/madler/zlib/issues/162
message(STATUS "Undoing Rename")
message(STATUS " ${CMAKE_CURRENT_SOURCE_DIR}/libraries/zlib/zconf.h")
file(RENAME "${CMAKE_CURRENT_SOURCE_DIR}/libraries/zlib/zconf.h.included" "${CMAKE_CURRENT_SOURCE_DIR}/libraries/zlib/zconf.h")
endif()
set(ZLIB_INCLUDE_DIR "${CMAKE_CURRENT_BINARY_DIR}/libraries/zlib" "${CMAKE_CURRENT_SOURCE_DIR}/libraries/zlib" CACHE STRING "" FORCE)
set_target_properties(zlibstatic PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${ZLIB_INCLUDE_DIR}")
add_library(ZLIB::ZLIB ALIAS zlibstatic)
set(ZLIB_LIBRARY ZLIB::ZLIB CACHE STRING "zlib library name")
find_package(ZLIB REQUIRED)
else()
message(STATUS "Using system zlib")
endif()
if (FORCE_BUNDLED_QUAZIP)
message(STATUS "Using bundled QuaZip")
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set(BUILD_SHARED_LIBS 0) # link statically to avoid conflicts.
set(QUAZIP_INSTALL 0)
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add_subdirectory(libraries/quazip) # zip manipulation library
else()
message(STATUS "Using system QuaZip")
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endif()
add_subdirectory(libraries/rainbow) # Qt extension for colors
add_subdirectory(libraries/LocalPeer) # fork of a library from Qt solutions
if(NOT tomlplusplus_FOUND)
message(STATUS "Using bundled tomlplusplus")
add_subdirectory(libraries/tomlplusplus) # toml parser
else()
message(STATUS "Using system tomlplusplus")
endif()
if(NOT cmark_FOUND)
message(STATUS "Using bundled cmark")
set(CMARK_STATIC ON CACHE BOOL "Build static libcmark library" FORCE)
set(CMARK_SHARED OFF CACHE BOOL "Build shared libcmark library" FORCE)
set(CMARK_TESTS OFF CACHE BOOL "Build cmark tests and enable testing" FORCE)
add_subdirectory(libraries/cmark EXCLUDE_FROM_ALL) # Markdown parser
add_library(cmark::cmark ALIAS cmark_static)
else()
message(STATUS "Using system cmark")
endif()
add_subdirectory(libraries/katabasis) # An OAuth2 library that tried to do too much
add_subdirectory(libraries/gamemode)
add_subdirectory(libraries/murmur2) # Hash for usage with the CurseForge API
if (NOT ghc_filesystem_FOUND)
message(STATUS "Using bundled ghc_filesystem")
add_subdirectory(libraries/filesystem) # Implementation of std::filesystem for old C++, for usage in old macOS
else()
message(STATUS "Using system ghc_filesystem")
endif()
add_subdirectory(libraries/qdcss) # css parser
2015-02-11 18:56:06 +00:00
############################### Built Artifacts ###############################
add_subdirectory(buildconfig)
if(BUILD_TESTING)
add_subdirectory(tests)
endif()
# NOTE: this must always be last to appease the CMake deity of quirky install command evaluation order.
add_subdirectory(launcher)