PrismLauncher/api/logic/minecraft/mod/TexturePackFolderModel.cpp

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#include "TexturePackFolderModel.h"
TexturePackFolderModel::TexturePackFolderModel(const QString &dir) : ModFolderModel(dir) {
}
QVariant TexturePackFolderModel::headerData(int section, Qt::Orientation orientation, int role) const {
if (role == Qt::ToolTipRole) {
switch (section) {
case ActiveColumn:
return tr("Is the texture pack enabled?");
case NameColumn:
return tr("The name of the texture pack.");
case VersionColumn:
return tr("The version of the texture pack.");
case DateColumn:
return tr("The date and time this texture pack was last changed (or added).");
default:
return QVariant();
}
}
return ModFolderModel::headerData(section, orientation, role);
}