PrismLauncher/launcher/ui/dialogs/ExportModsToStringDialog.h

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// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (c) 2023 Trial97 <alexandru.tripon97@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include <QDialog>
#include <QList>
#include "BaseInstance.h"
#include "minecraft/mod/Mod.h"
namespace Ui {
class ExportModsToStringDialog;
}
class ExportModsToStringDialog : public QDialog {
Q_OBJECT
public:
explicit ExportModsToStringDialog(InstancePtr instance, QWidget* parent = nullptr);
~ExportModsToStringDialog();
protected slots:
void formatChanged(int index);
void triggerImp();
void trigger(int) { triggerImp(); };
private:
QList<Mod*> m_allMods;
bool m_template_selected;
Ui::ExportModsToStringDialog* ui;
};