PrismLauncher/launcher/minecraft/auth/steps/YggdrasilStep.h

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#pragma once
#include <QObject>
#include "QObjectPtr.h"
#include "minecraft/auth/AuthStep.h"
class Yggdrasil;
class YggdrasilStep : public AuthStep {
Q_OBJECT
public:
explicit YggdrasilStep(AccountData* data, QString password);
virtual ~YggdrasilStep() noexcept;
void perform() override;
void rehydrate() override;
QString describe() override;
private slots:
void onAuthSucceeded();
void onAuthFailed();
private:
Yggdrasil* m_yggdrasil = nullptr;
QString m_password;
};