PrismLauncher/launcher/modplatform/modrinth/ModrinthAPI.cpp

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#include "ModrinthAPI.h"
#include "Application.h"
#include "Json.h"
#include "net/Upload.h"
auto ModrinthAPI::currentVersion(QString hash, QString hash_format, QByteArray* response) -> NetJob::Ptr
{
auto* netJob = new NetJob(QString("Modrinth::GetCurrentVersion"), APPLICATION->network());
netJob->addNetAction(Net::Download::makeByteArray(
QString(BuildConfig.MODRINTH_PROD_URL + "/version_file/%1?algorithm=%2").arg(hash, hash_format), response));
QObject::connect(netJob, &NetJob::finished, [response] { delete response; });
return netJob;
}
auto ModrinthAPI::currentVersions(const QStringList& hashes, QString hash_format, QByteArray* response) -> NetJob::Ptr
{
auto* netJob = new NetJob(QString("Modrinth::GetCurrentVersions"), APPLICATION->network());
QJsonObject body_obj;
Json::writeStringList(body_obj, "hashes", hashes);
Json::writeString(body_obj, "algorithm", hash_format);
QJsonDocument body(body_obj);
auto body_raw = body.toJson();
netJob->addNetAction(Net::Upload::makeByteArray(QString(BuildConfig.MODRINTH_PROD_URL + "/version_files"), response, body_raw));
QObject::connect(netJob, &NetJob::finished, [response] { delete response; });
return netJob;
}
auto ModrinthAPI::latestVersion(QString hash,
QString hash_format,
std::optional<std::list<Version>> mcVersions,
std::optional<ModLoaderTypes> loaders,
QByteArray* response) -> NetJob::Ptr
{
auto* netJob = new NetJob(QString("Modrinth::GetLatestVersion"), APPLICATION->network());
QJsonObject body_obj;
if (loaders.has_value())
Json::writeStringList(body_obj, "loaders", getModLoaderStrings(loaders.value()));
if (mcVersions.has_value()) {
QStringList game_versions;
for (auto& ver : mcVersions.value()) {
game_versions.append(ver.toString());
}
Json::writeStringList(body_obj, "game_versions", game_versions);
}
QJsonDocument body(body_obj);
auto body_raw = body.toJson();
netJob->addNetAction(Net::Upload::makeByteArray(
QString(BuildConfig.MODRINTH_PROD_URL + "/version_file/%1/update?algorithm=%2").arg(hash, hash_format), response, body_raw));
QObject::connect(netJob, &NetJob::finished, [response] { delete response; });
return netJob;
}
auto ModrinthAPI::latestVersions(const QStringList& hashes,
QString hash_format,
std::optional<std::list<Version>> mcVersions,
std::optional<ModLoaderTypes> loaders,
QByteArray* response) -> NetJob::Ptr
{
auto* netJob = new NetJob(QString("Modrinth::GetLatestVersions"), APPLICATION->network());
QJsonObject body_obj;
Json::writeStringList(body_obj, "hashes", hashes);
Json::writeString(body_obj, "algorithm", hash_format);
if (loaders.has_value())
Json::writeStringList(body_obj, "loaders", getModLoaderStrings(loaders.value()));
if (mcVersions.has_value()) {
QStringList game_versions;
for (auto& ver : mcVersions.value()) {
game_versions.append(ver.toString());
}
Json::writeStringList(body_obj, "game_versions", game_versions);
}
QJsonDocument body(body_obj);
auto body_raw = body.toJson();
netJob->addNetAction(Net::Upload::makeByteArray(QString(BuildConfig.MODRINTH_PROD_URL + "/version_files/update"), response, body_raw));
QObject::connect(netJob, &NetJob::finished, [response] { delete response; });
return netJob;
}
NetJob::Ptr ModrinthAPI::getProjects(QStringList addonIds, QByteArray* response) const
{
auto netJob = new NetJob(QString("Modrinth::GetProjects"), APPLICATION->network());
auto searchUrl = getMultipleModInfoURL(addonIds);
netJob->addNetAction(Net::Download::makeByteArray(QUrl(searchUrl), response));
QObject::connect(netJob, &NetJob::finished, [response, netJob] { delete response; netJob->deleteLater(); });
return netJob;
}
// https://docs.modrinth.com/api-spec/#tag/projects/operation/searchProjects
static QList<ResourceAPI::SortingMethod> s_sorts = { { 1, "relevance", QObject::tr("Sort by Relevance") },
{ 2, "downloads", QObject::tr("Sort by Downloads") },
{ 3, "follows", QObject::tr("Sort by Follows") },
{ 4, "newest", QObject::tr("Sort by Last Updated") },
{ 5, "updated", QObject::tr("Sort by Newest") } };
QList<ResourceAPI::SortingMethod> ModrinthAPI::getSortingMethods() const
{
return s_sorts;
}