PrismLauncher/logic/OneSixInstance.h

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#pragma once
#include "BaseInstance.h"
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#include <QStringList>
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class OneSixVersion;
class BaseUpdate;
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class ModList;
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class OneSixInstance : public BaseInstance
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{
Q_OBJECT
public:
explicit OneSixInstance(const QString &rootDir, SettingsObject *settings,
QObject *parent = 0);
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////// Mod Lists //////
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std::shared_ptr<ModList> loaderModList();
std::shared_ptr<ModList> resourcePackList();
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////// Directories //////
QString resourcePacksDir() const;
QString loaderModsDir() const;
virtual QString instanceConfigFolder() const;
virtual BaseUpdate *doUpdate();
virtual MinecraftProcess *prepareForLaunch(LoginResponse response);
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virtual void cleanupAfterRun();
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virtual QString intendedVersionId() const;
virtual bool setIntendedVersionId(QString version);
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virtual QString currentVersionId() const;
// virtual void setCurrentVersionId ( QString val ) {};
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virtual bool shouldUpdate() const;
virtual void setShouldUpdate(bool val);
virtual QDialog *createModEditDialog(QWidget *parent);
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/// reload the full version json file. return true on success!
bool reloadFullVersion();
/// get the current full version info
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std::shared_ptr<OneSixVersion> getFullVersion();
/// revert the current custom version back to base
bool revertCustomVersion();
/// customize the current base version
bool customizeVersion();
/// is the current version original, or custom?
virtual bool versionIsCustom() override;
virtual QString defaultBaseJar() const;
virtual QString defaultCustomBaseJar() const;
virtual bool menuActionEnabled(QString action_name) const;
virtual QString getStatusbarDescription();
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private:
QStringList processMinecraftArgs(LoginResponse response);
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};