PrismLauncher/launcher/ui/pages/modplatform/ShaderPackPage.cpp

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// SPDX-FileCopyrightText: 2023 flowln <flowlnlnln@gmail.com>
//
// SPDX-License-Identifier: GPL-3.0-only
#include "ShaderPackPage.h"
#include "ui_ResourcePage.h"
#include "ShaderPackModel.h"
#include "ui/dialogs/ResourceDownloadDialog.h"
#include <QRegularExpression>
namespace ResourceDownload {
ShaderPackResourcePage::ShaderPackResourcePage(ShaderPackDownloadDialog* dialog, BaseInstance& instance) : ResourcePage(dialog, instance)
{
connect(m_ui->searchButton, &QPushButton::clicked, this, &ShaderPackResourcePage::triggerSearch);
connect(m_ui->packView, &QListView::doubleClicked, this, &ShaderPackResourcePage::onResourceSelected);
}
/******** Callbacks to events in the UI (set up in the derived classes) ********/
void ShaderPackResourcePage::triggerSearch()
{
m_ui->packView->clearSelection();
m_ui->packDescription->clear();
m_ui->versionSelectionBox->clear();
updateSelectionButton();
static_cast<ShaderPackResourceModel*>(m_model)->searchWithTerm(getSearchTerm(), m_ui->sortByBox->currentData().toUInt());
m_fetch_progress.watch(m_model->activeSearchJob().get());
}
QMap<QString, QString> ShaderPackResourcePage::urlHandlers() const
{
QMap<QString, QString> map;
map.insert(QRegularExpression::anchoredPattern("(?:www\\.)?modrinth\\.com\\/shaders\\/([^\\/]+)\\/?"), "modrinth");
map.insert(QRegularExpression::anchoredPattern("(?:www\\.)?curseforge\\.com\\/minecraft\\/customization\\/([^\\/]+)\\/?"),
"curseforge");
map.insert(QRegularExpression::anchoredPattern("minecraft\\.curseforge\\.com\\/projects\\/([^\\/]+)\\/?"), "curseforge");
return map;
}
void ShaderPackResourcePage::addResourceToPage(ModPlatform::IndexedPack& pack,
ModPlatform::IndexedVersion& version,
const std::shared_ptr<ResourceFolderModel> base_model)
{
QString custom_target_folder;
if (version.loaders.contains(QStringLiteral("canvas")))
custom_target_folder = QStringLiteral("resourcepacks");
m_model->addPack(pack, version, base_model, false, custom_target_folder);
}
} // namespace ResourceDownload