PrismLauncher/launcher/filelink/FileLink.h

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// SPDX-FileCopyrightText: 2022 Rachel Powers <508861+Ryex@users.noreply.github.com>
//
// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2022 Rachel Powers <508861+Ryex@users.noreply.github.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
#include <QtCore>
#include <QApplication>
#include <QDataStream>
#include <QDateTime>
#include <QDebug>
#include <QFlag>
#include <QIcon>
#include <QLocalSocket>
#include <QUrl>
#include <memory>
#define PRISM_EXTERNAL_EXE
#include "FileSystem.h"
class FileLinkApp : public QCoreApplication {
// friends for the purpose of limiting access to deprecated stuff
Q_OBJECT
public:
enum Status { Starting, Failed, Succeeded, Initialized };
FileLinkApp(int& argc, char** argv);
virtual ~FileLinkApp();
Status status() const { return m_status; }
private:
void joinServer(QString server);
void readPathPairs();
void runLink();
void sendResults();
Status m_status = Status::Starting;
bool m_useHardLinks = false;
QDateTime m_startTime;
QLocalSocket socket;
QDataStream in;
quint32 blockSize;
QList<FS::LinkPair> m_links_to_make;
QList<FS::LinkResult> m_path_results;
#if defined Q_OS_WIN32
// used on Windows to attach the standard IO streams
bool consoleAttached = false;
#endif
};